oscarqjh/BEHAVIOR-1K_easi
BEHAVIOR-1K EASI Dataset Episode definitions and all required assets for the BEHAVIOR-1K 2025 Challenge, packaged for use with the EASI evaluation framework. Splits Split Episodes Description b50_test_public 1,000 50 tasks × 20 public test instances b50_train ~10,000 50 tasks × ~200 training instances (no test overlap) The B10 sub-split (first 10 tasks × 20 instances = 200 episodes) is derived from b50_test_public via a max_task_idx: 9 filter in… See the full description on the dataset page: https://huggingface.co/datasets/oscarqjh/BEHAVIOR-1K_easi.
BEHAVIOR-1K EASI Dataset
Episode definitions and all required assets for the BEHAVIOR-1K 2025 Challenge, packaged for use with the EASI evaluation framework.
Splits
The B10 sub-split (first 10 tasks × 20 instances = 200 episodes) is derived from b50_test_public via a max_task_idx: 9 filter in the EASI task YAML.
Usage with EASI
easi task download behavior1k_b50_test_public # downloads + extracts all zips
easi start behavior1k_b50_test_public --agent react --backend openai --model gpt-4oFiles
Episode Schema
{
"episode_id": "turning_on_radio__242",
"task_name": "turning_on_radio",
"task_idx": 0,
"scene_model": "house_double_floor_lower",
"activity_definition_id": 0,
"instance_id": 242,
"max_steps": 3912,
"human_length": 1956.0,
"human_distance": 1.2958,
"human_left_eef": 3.5632,
"human_right_eef": 5.328
}Asset Extraction
EASI automatically extracts the three zip files on first download. After extraction, OMNIGIBSON_DATA_PATH is set to the local dataset directory so OmniGibson finds all assets (scenes, objects, robots) at the standard paths.
Requirements
- OmniGibson v3.7.2 + Isaac Sim 4.5.0 (
easi env install omnigibson:v3_7_2) - CUDA 12.4
