aadasdadasdsa/apex_enemy_detect
Apex Legends Enemy Detection Dataset Dataset for detecting players in Apex Legends gameplay footage.4 921 frames — 2 classes: enemy, mate. Dataset Structure Split Images Labels train 3 937 3 937 val 984 984 images/ train/ # 3937 × .png val/ # 984 × .png labels/ # YOLO .txt, mirrors images/ dataset.yaml Annotation Format YOLO — each .txt contains one row per bounding box: <class_id> <cx> <cy> <w> <h> # normalized… See the full description on the dataset page: https://huggingface.co/datasets/aadasdadasdsa/apex_enemy_detect.
Apex Legends Enemy Detection Dataset
Dataset for detecting players in Apex Legends gameplay footage. 4 921 frames — 2 classes: enemy, mate.
Dataset Structure
images/
train/ # 3937 × .png
val/ # 984 × .png
labels/ # YOLO .txt, mirrors images/
dataset.yamlAnnotation Format
YOLO — each .txt contains one row per bounding box:
<class_id> <cx> <cy> <w> <h> # normalized [0..1]Source
Frames extracted from Apex Legends gameplay recordings (DVR captures). Labeled manually using CVAT.
License
CC BY-NC 4.0 — non-commercial use only.
Apex Legends is a trademark of Electronic Arts Inc. / Respawn Entertainment. All game assets depicted in the images remain the property of their respective owners. This dataset is intended solely for academic research and non-commercial purposes.
