gaming
Datasets
All datasets matching “gaming”gaming-500-hours
Gaming Dataset (gaming-1) — 494.7 Hours
Native PC/console gameplay screen-recordings, organized by game. Each workflow
is one play session, trimmed to pure gameplay — login screens, launchers,
desktop, collection-app references, and any watching/streaming are removed.
In-game menus, lobbies, loading, and cutscenes are retained as part of the session.
Workflows: 776
Total gameplay: 494.7 hours
Distinct games: 168
Clip duration (min): median 24.0, p90 90.9, max 457.7
Platforms:… See the full description on the dataset page: https://huggingface.co/datasets/markov-ai/gaming-500-hours.cqadupstack-gaming
CQADupstackGamingRetrieval
An MTEB dataset
Massive Text Embedding Benchmark
CQADupStack: A Benchmark Data Set for Community Question-Answering Research
Task category
t2t
Domains
Web, Written
Reference
http://nlp.cis.unimelb.edu.au/resources/cqadupstack/
How to evaluate on this task
You can evaluate an embedding model on this dataset using the following code:
import mteb
task = mteb.get_tasks(["CQADupstackGamingRetrieval"])
evaluator = mteb.MTEB(task)… See the full description on the dataset page: https://huggingface.co/datasets/mteb/cqadupstack-gaming.my-shared-filesxiaoluo-gaming-action3000-20260910-media
Action-boundary review examples
Media for 300 selected examples from Xiaoluo (Cyberpunk 2077 and Rise of the Tomb Raider) and Gaming 500 Hours, 150 examples per dataset.
Includes 15-second review videos, observed boundary frames, and available action clips. These are visual model estimates; boundaries require human review. Source game and dataset rights remain with their respective owners.
Gallery and annotation manifests:… See the full description on the dataset page: https://huggingface.co/datasets/mikusama99/xiaoluo-gaming-action3000-20260910-media.gaming-500-hours
Gaming Dataset (gaming-1) — 494.7 Hours
Native PC/console gameplay screen-recordings, organized by game. Each workflow
is one play session, trimmed to pure gameplay — login screens, launchers,
desktop, collection-app references, and any watching/streaming are removed.
In-game menus, lobbies, loading, and cutscenes are retained as part of the session.
Workflows: 776
Total gameplay: 494.7 hours
Distinct games: 168
Clip duration (min): median 24.0, p90 90.9, max 457.7
Platforms:… See the full description on the dataset page: https://huggingface.co/datasets/WillowVoiceAI/gaming-500-hours.gaming-500-hours
Gaming Dataset (gaming-1) — 494.7 Hours
Native PC/console gameplay screen-recordings, organized by game. Each workflow
is one play session, trimmed to pure gameplay — login screens, launchers,
desktop, collection-app references, and any watching/streaming are removed.
In-game menus, lobbies, loading, and cutscenes are retained as part of the session.
Workflows: 776
Total gameplay: 494.7 hours
Distinct games: 168
Clip duration (min): median 24.0, p90 90.9, max 457.7
Platforms:… See the full description on the dataset page: https://huggingface.co/datasets/Naya2004/gaming-500-hours.
