Naya2004/gaming-500-hours
Gaming Dataset (gaming-1) — 494.7 Hours Native PC/console gameplay screen-recordings, organized by game. Each workflow is one play session, trimmed to pure gameplay — login screens, launchers, desktop, collection-app references, and any watching/streaming are removed. In-game menus, lobbies, loading, and cutscenes are retained as part of the session. Workflows: 776 Total gameplay: 494.7 hours Distinct games: 168 Clip duration (min): median 24.0, p90 90.9, max 457.7 Platforms:… See the full description on the dataset page: https://huggingface.co/datasets/Naya2004/gaming-500-hours.
Gaming Dataset (gaming-1) — 494.7 Hours
Native PC/console gameplay screen-recordings, organized by game. Each workflow is one play session, trimmed to pure gameplay — login screens, launchers, desktop, collection-app references, and any watching/streaming are removed. In-game menus, lobbies, loading, and cutscenes are retained as part of the session.
- Workflows: 776
- Total gameplay: 494.7 hours
- Distinct games: 168
- Clip duration (min): median 24.0, p90 90.9, max 457.7
- Platforms: windows (489.3h), macos (5.3h)
- Video: 30fps CFR H.264.
Layout
{game-slug}/{workflow_id}/
clip.mp4 # gameplay-only, 30fps CFR
events.json # input/app events, rebased to the clip timeline (NDJSON)
frame_events.json # per-frame event view (NDJSON)
metadata.json # workflow_id, game, category, platform, title, description, tags, total_duration_ms, event_count