BennyDaBall/PiD-1.5-qwenimage-nvfp4-comfy
๐ PiD 1.5 qwenimage โ NVFP4 (ComfyUI-ready)
The first quantized PiD decoder on HF. 2.61 GB โ 1.09 GB, drops straight into a stock UNETLoader, and decodes a 33 MP master in 16 s on a 5090 (bf16 takes 20). No custom loader. No core patches. No Blackwell requirement either โ this runs anywhere the bf16 file runs.
๐ง What is this?
NVIDIA's PiD v1.5 decoder for the qwen-image latent family โ the 4-step pixel-diffusion decode that replaces your VAE decode and hands back 4ร the resolution. Same decoder, 42% of the size, a little faster.
Everyone else ships this model in bf16 only. Not anymore.
๐ Same seed, same latent, both builds
100% crops โ faces, lettering, bokeh all hold:
๐ Specs
๐ป Usage
Drop the model in ComfyUI/models/diffusion_models/, select it in UNETLoader, done. Two workflows included:
Simple (core nodes only) โ PiD-1.5-qwenimage-nvfp4_simple_1mp_to_16mp.json. Stage-1 render at ~1MP โ single-shot PiD 4ร โ 5376ร3072, built from nothing but core nodes (PiDConditioning + a 4-step KSampler). Drop the included pixel_space_vae.safetensors into ComfyUI/models/vae/ for the final decode step. Keep this one near its trained envelope โ single-shot PiD collapses past ~4K output.
Tiled (the big guns) โ PiD-1.5-qwenimage-nvfp4_tiled_2mp_to_33mp.json. Stage-1 โ seam-free 7680ร4352 in one queue via ComfyUI-Latent-Tiled-PiD: install from ComfyUI Manager (search "Latent-Tiled-PiD") or the Comfy Registry.
Every included workflow was executed through the actual ComfyUI frontend against this exact file before upload. qwen-family latents only โ the FLUX.2 build is here.
โ๏ธ License & credits
NVIDIA created PiD (paper); Comfy-Org published the bf16 ComfyUI repackage this converts. NSCLv1 โ non-commercial research/evaluation use only, derivatives included. Read the nvidia/PiD card before you build anything on it. Not affiliated with NVIDIA or Comfy-Org. Conversion and validation by BennyDaBall_OG.
