beacon-gui/BEACON-Dataset
BEACON: Behavioral Engine for Authentication and Continuous Monitoring An anonymized multi-modal behavioral biometric dataset collected during VALORANT gameplay, designed for continuous user authentication research. 28 participants · 79 sessions · 445 GB Participants are represented by opaque IDs (P001–P028) and sessions by sequential IDs (S001, S002, ...). Raw participant names, consent files, hostnames, MAC addresses, and direct device IDs are not included in this release.… See the full description on the dataset page: https://huggingface.co/datasets/beacon-gui/BEACON-Dataset.
BEACON: Behavioral Engine for Authentication and Continuous Monitoring
An anonymized multi-modal behavioral biometric dataset collected during VALORANT gameplay, designed for continuous user authentication research.
28 participants · 79 sessions · 445 GB
Participants are represented by opaque IDs (P001–P028) and sessions by sequential IDs (S001, S002, ...). Raw participant names, consent files, hostnames, MAC addresses, and direct device IDs are not included in this release.
Modalities
Sessions with multiple recording parts are named screen_record_P###_S###_part02.mp4 etc.
File Layout
participant_P001/
session_S001/
mouse_P001_S001.csv
keyboard_P001_S001.csv
captured_packets_P001_S001.pcap
screen_record_P001_S001.mp4
hardware_info_P001_S001.jsonMetadata
Anonymization
- Participant and session folders use opaque sequential IDs
- CSV timestamps are raw Unix epoch values (not session-relative)
- PCAP: Ethernet/IP src and dst addresses replaced with deterministic pseudonyms in
10.0.0.0/8; local-network broadcast/discovery UDP (mDNS, LLMNR, NBNS, SSDP, DHCP, WSD) dropped to prevent hostname leakage; encrypted game payload and regular DNS preserved intact - Hardware JSON: hostname, username, MAC, IP, HID, serial, UUID fields removed
- Raw consent files retained privately; see
consent_policy.md
Citation
If you use this dataset, please cite it:
Singh, I., Kaur, G., Atwal, U. P. S., Singh, G., Singh, G., & Singh, M. (2026). BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data [Data set]. Zenodo. https://doi.org/10.5281/zenodo.20034625 
Singh, I., Singh, G., Kaur, G., Atwal, U. P. S., Singh, G., & Singh, M. (2026). BEACON-Logger: A Behavioral Authentication and Network Traffic Logger for Game Environments. Zenodo. https://doi.org/10.5281/zenodo.20062628 
Please cite the following paper also:
@misc{singh2026beaconmultimodaldatasetlearning,
title={BEACON: A Multimodal Dataset for Learning Behavioral Fingerprints from Gameplay Data},
author={Ishpuneet Singh and Gursmeep Kaur and Uday Pratap Singh Atwal and Guramrit Singh and Gurjot Singh and Maninder Singh},
year={2026},
eprint={2605.10867},
archivePrefix={arXiv},
primaryClass={cs.CR},
url={https://arxiv.org/abs/2605.10867},
}License
Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
