alibustami/miniVLA-Nav
MiniVLA-Nav v1 A Multi-Scene Simulation Dataset for Language-Conditioned Robot Navigation Demo All-scenes montage Nova Carter navigating to named objects across all four Isaac Sim environments. Dataset Summary MiniVLA-Nav v1 is a simulation dataset for the Language-Conditioned Object Approach (LCOA) task: given a short natural-language instruction, an NVIDIA Nova Carter differential-drive robot must navigate to the named object and stop… See the full description on the dataset page: https://huggingface.co/datasets/alibustami/miniVLA-Nav.
MiniVLA-Nav v1
A Multi-Scene Simulation Dataset for Language-Conditioned Robot Navigation
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Demo
<video controls preload="metadata" width="100%"> <source src="https://huggingface.co/datasets/alibustami/miniVLA-Nav/resolve/main/assets/montageallscenes.mp4" type="video/mp4"> <a href="https://huggingface.co/datasets/alibustami/miniVLA-Nav/blob/main/assets/montageallscenes.mp4">All-scenes montage</a> </video>
Nova Carter navigating to named objects across all four Isaac Sim environments.
Dataset Summary
MiniVLA-Nav v1 is a simulation dataset for the Language-Conditioned Object Approach (LCOA) task: given a short natural-language instruction, an NVIDIA Nova Carter differential-drive robot must navigate to the named object and stop within 1 m. Data were collected inside four photorealistic NVIDIA Isaac Sim 5.1 environments (Office, Hospital, Full Warehouse, Warehouse with Multiple Shelves).
Each of the 1,174 episodes pairs a language instruction with per-timestep, synchronized multimodal observations:
All sensors operate at 60 Hz (physics Δt = 1/60 s).
Supported Tasks
- Language-Conditioned Object Approach (LCOA) — given a natural-language goal and front RGB-D observations, predict continuous (v, ω) or discrete 7×7 action tokens to drive a differential-drive robot within 1 m of the named object.
- Behaviour Cloning / Imitation Learning — dense per-step expert labels enable direct supervised training.
- OOD Generalisation — structured evaluation splits test template-paraphrase and object-category out-of-distribution robustness.
Multimodal Observations
Each timestep provides synchronized RGB, metric depth (float32, metres), and instance segmentation. The composites below show RGB (left) and depth colormap (right) from a mid-episode step.
Depth strip — consecutive frames from an office episode, showing depth (metres) as the robot approaches the target:
Scenes
Four photorealistic Isaac Sim environments, each with curated seen/held-out object categories:
Office
Hospital
Full Warehouse
Warehouse (Multiple Shelves)
Object Categories
12 categories total — 9 seen during training, 3 held out for OOD evaluation.
Seen categories:
Held-out (OOD): fire\extinguisher, whiteboard, barrel — appear only in `testood_obj` split.
Object Category Demo
<video controls preload="metadata" width="100%"> <source src="https://huggingface.co/datasets/alibustami/miniVLA-Nav/resolve/main/assets/montageofficecategories.mp4" type="video/mp4"> <a href="https://huggingface.co/datasets/alibustami/miniVLA-Nav/blob/main/assets/montageofficecategories.mp4">Office categories montage</a> </video>
All object categories navigated to in the Office scene.
Dataset Structure
v1/
├── dataset_meta.json # Global metadata (scenes, camera, action space, splits)
├── assets/ # README visual assets
├── splits/
│ ├── train_id.txt # 261 episode IDs
│ ├── val_id.txt # 41 episode IDs
│ ├── test_id.txt # 50 episode IDs
│ ├── test_ood_obj.txt # 37 episode IDs (held-out object categories)
│ └── test_ood_lang.txt # 36 episode IDs (paraphrase OOD templates)
├── targets_office.yaml # Per-scene object catalogs (3-D centroids)
├── targets_hospital.yaml
├── targets_full_warehouse.yaml
├── targets_warehouse_multiple_shelves.yaml
└── episodes/
└── ep_{N:06d}/
├── meta.json # Full episode metadata
├── rgb_front/{t}.png # 640×640 RGB frame at step t
├── depth_front/{t}.npy # 640×640 float32 depth (m) at step t
├── seg_front/{t}.png # 640×640 uint16 instance segmentation at step t
├── actions_continuous.npy # (T, 2) float32 — (v_t, ω_t)
├── actions_tokens.npy # (T, 2) int16 — discretized 7×7 tokens
└── poses.npy # (T, 7) float32 — (x,y,z,qw,qx,qy,qz)Episode Metadata (meta.json)
Each episode's sidecar JSON records the full configuration:
{
"episode_id": "ep_000321",
"scene_id": "full_warehouse.usd",
"goal": {
"target_category": "crate",
"target_id": "crate_038",
"goal_position_xyz_m": [-15.08, 10.77, 2.93]
},
"instruction": {
"text": "Go to the crate.",
"template_id": "train_01"
},
"spawn": { "tier": "mid", "spawn_to_target_dist_m": 3.574 },
"rollout": {
"num_steps": 219,
"terminated_by": "success",
"success": true,
"collision_count": 0,
"final_ne_m": 0.966,
"trajectory_length_m": 2.61
}
}Splits
Language Instructions
Instructions are generated from slot-fill templates with {object} and {color} placeholders.
18 training templates (T1–T18), examples:
- "Go to the {object}."
- "Drive to the {object} and stop."
- "Approach the {object}."
- "Navigate to the {object}."
- "Your destination is the {object}."
12 paraphrase-OOD templates (O1–O12), examples:
- "Make your way to the {object}."
- "Proceed to the {object}."
- "Find the {object} and come to a stop."
- "Close in on the {object}."
Note: Color-slot templates are suppressed in v1 — all targets carry color=unknown because USD assets do not expose material-color attributes through a standard prim API. Active pool: 13 train + 10 paraphrase-OOD templates.Task Definition
LCOA formulation: Given instruction $\ell$ and observations $ot = (It^\text{RGB}, Dt)$, output actions $at = (vt, \omegat)$ such that the robot stops within $r_\text{success} = 1.0$ m of the target object centroid.
Action space:
- Continuous: $(v, \omega) \in [0, 1]$ m/s × $[-1.5, 1.5]$ rad/s
- Tokenized: each dimension quantized to 7 uniform bins → 49-token vocabulary
Episode termination:
- Success — within 1 m and stationary for ≥ 5 consecutive steps
- Collision — stall detected (no forward progress for ≥ 16 steps near obstacle)
- Timeout — 1,000 steps reached without success
Only successful episodes are retained in the dataset.
Spawn Tiers
Trajectory diversity is ensured through three distance tiers:
Pearson correlation between spawn distance and trajectory length: r = 0.94.
Expert Controller
The data-collection expert is a proportional controller using pixel-level target visibility from the instance segmentation mask:
- Target visible (≥ 32 px): angular correction from mask centroid column + depth-based speed
- Target not visible: bearing-only proportional law from known goal position
- Obstacle avoidance: speed clamped when depth in central foreground crop < 0.25 m
Rollout Statistics
NE = final navigation error (distance to goal at termination). TL = trajectory length.
Collection Setup
Loading the Dataset
import json
import numpy as np
from pathlib import Path
from PIL import Image
root = Path("v1")
# Load split
with open(root / "splits" / "train_id.txt") as f:
train_ids = [line.strip() for line in f]
# Load an episode
ep_dir = root / "episodes" / train_ids[0]
meta = json.loads((ep_dir / "meta.json").read_text())
instruction = meta["instruction"]["text"] # "Go to the monitor."
actions = np.load(ep_dir / "actions_continuous.npy") # (T, 2) float32
tokens = np.load(ep_dir / "actions_tokens.npy") # (T, 2) int16
poses = np.load(ep_dir / "poses.npy") # (T, 7) float32
# Load frame t=0
rgb = np.array(Image.open(ep_dir / "rgb_front" / "0.png")) # (640, 640, 3)
depth = np.load(ep_dir / "depth_front" / "0.npy") # (640, 640) metres
seg = np.array(Image.open(ep_dir / "seg_front" / "0.png")) # (640, 640) instance IDsCitation
If you use MiniVLA-Nav v1 in your research, please cite:
@misc{albustami2026minivlanavv1multiscenesimulation,
title={MiniVLA-Nav v1: A Multi-Scene Simulation Dataset for Language-Conditioned Robot Navigation},
author={Ali Al-Bustami and Jaerock Kwon},
year={2026},
eprint={2605.00397},
archivePrefix={arXiv},
primaryClass={cs.RO},
url={https://arxiv.org/abs/2605.00397},
}License
This dataset is released under the Creative Commons Attribution 4.0 International (CC BY 4.0) license.
Contact
Ali Al-Bustami - abustami@umich.edu
