rock
Datasets
All datasets matching “rock”OmniReasoner-SFT
OmniReasoner-SFT
OmniReasoner-SFT is a mixed-source, research-only supervised fine-tuning dataset
for audio-visual and long-video reasoning. It contains two-stage cold-start SFT
trajectories with interval selection, zoom-in evidence, and final answers.
Contents
data/train.jsonl: HF-ready training JSONL with repo-relative media paths.
media/: raw and derived media referenced by train.jsonl.
manifests/media_manifest.jsonl: media inventory with repo paths, source
family… See the full description on the dataset page: https://huggingface.co/datasets/Rocky131/OmniReasoner-SFT.rockwaladynotashinamideshite
Bangumi Image Base of Rock Wa Lady No Tashinami Deshite
This is the image base of bangumi Rock wa Lady no Tashinami deshite, we detected 104 characters, 7595 images in total. The full dataset is here.
Please note that these image bases are not guaranteed to be 100% cleaned, they may be noisy actual. If you intend to manually train models using this dataset, we recommend performing necessary preprocessing on the downloaded dataset to eliminate potential noisy samples… See the full description on the dataset page: https://huggingface.co/datasets/BangumiBase/rockwaladynotashinamideshite.BraTS_segmentationrocket-science
Rocket Science
Time-aligned video, keyboard actions, game events, and per-frame game state for all four players, captured from a 2v2 Rocket League match.
This is the dataset behind MIRA, a real-time multiplayer world model trained to simulate Rocket League gameplay — by General Intuition and Kyutai, in collaboration with Epic Games. Code, technical report,
and a live demo: github.com/mira-wm/mira ·
mira-wm.com.
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from mira.data import RocketScienceDataset… See the full description on the dataset page: https://huggingface.co/datasets/kyutai/rocket-science.rocketleague-analysis
Rocket League Analysis
Local Rocket League replay analysis using Ballchasing API exports and plain DuckDB.
The report is meant to answer one practical question: what should I work on next from my saved replay sample?
Quick Start
uv sync --locked
UV_CACHE_DIR=/tmp/rocketleague-uv-cache \
uv run --locked pytest -v
uv run --locked python scripts/analyze_scenarios.py \
--replay-dir /path/to/Rocket\ League/TAGame/Demos \
--limit 10
Start with CONTRIBUTING.md… See the full description on the dataset page: https://huggingface.co/datasets/edmundmiller/rocketleague-analysis.AIME_Deepseek_Clean
