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pixelparty/pixel-party-xl

sourceHugging Facecreativeml-openrail-mupdated 3y agoView on Hugging Face
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Model Card

Pixel Party XL

This is a full model training for better pixel art adherence based on SDXL. Feel free to use this model for your own projects, but please do not host it.

[image]

We are building on tools for indie game development and currently have tools for:

  • Map tiles
  • Movement animations
  • Attack animations
  • Inpainting
  • Character reshaping
  • Animation interpolation

And have much more planned! :D

If you want to support us or check out our other pixel art models, you can find us here PixelLab or on Discord.

How to use

  • Append ". in pixel art style" to your prompt. E.g. "cute dragon. in pixel art style"
  • Downsize the image 8x using nearest neighbor
  • Init images are very helpful
  • Model works best at around 128x128 canvas size but still excels at creating smaller items/characters/other
  • Use a VAE with fixed fp16 support: https://huggingface.co/madebyollin/sdxl-vae-fp16-fix
  • Do not use refiner

Diffusers

python
from diffusers import DiffusionPipeline, UNet2DConditionModel
import torch

pipe = DiffusionPipeline.from_pretrained(
    "stabilityai/stable-diffusion-xl-base-1.0",
    torch_dtype=torch.float16,
    unet=UNet2DConditionModel.from_pretrained("pixelparty/pixel-party-xl", torch_dtype=torch.float16),
    use_safetensors=True,
    variant="fp16",
)
pipe.to("cuda")

torch.manual_seed(11215)
prompt = "cute dragon. in pixel art style"
negative_prompt = "mixels. amateur. multiple"

image = pipe(prompt, negative_prompt=negative_prompt, num_inference_steps=25).images[0]

License

Please do not host this model. It is otherwise licensed under CreativeML-OpenRail-M.