TencentARC/GeometryCrafter
__***GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors***__
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**[Tian-Xing Xu<sup>1</sup>](https://scholar.google.com/citations?user=zHp0rMIAAAAJ&hl=zh-CN), [Xiangjun Gao<sup>3</sup>](https://scholar.google.com/citations?user=qgdesEcAAAAJ&hl=en), [Wenbo Hu<sup>2 †</sup>](https://wbhu.github.io), [Xiaoyu Li<sup>2</sup>](https://xiaoyu258.github.io), [Song-Hai Zhang<sup>1 †</sup>](https://scholar.google.com/citations?user=AWtV-EQAAAAJ&hl=en), [Ying Shan<sup>2</sup>](https://scholar.google.com/citations?user=4oXBp9UAAAAJ&hl=en)** <br> <sup>1</sup>Tsinghua University <sup>2</sup>ARC Lab, Tencent PCG <sup>3</sup>HKUST
<a href='https://arxiv.org/abs/2504.01016'><img src='https://img.shields.io/badge/arXiv-2504.01016-b31b1b.svg'></a> <a href='https://geometrycrafter.github.io'><img src='https://img.shields.io/badge/Project-Page-Green'></a> <a href='https://huggingface.co/spaces/TencentARC/GeometryCrafter'><img src='https://img.shields.io/badge/%F0%9F%A4%97%20Hugging%20Face-Demo-blue'></a>
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๐ Notice
GeometryCrafter is still under active development!
We recommend that everyone use English to communicate on issues, as this helps developers from around the world discuss, share experiences, and answer questions together. For further implementation details, please contact xutx21@mails.tsinghua.edu.cn. For business licensing and other related inquiries, don't hesitate to contact wbhu@tencent.com.
If you find GeometryCrafter useful, please help โญ this repo, which is important to Open-Source projects. Thanks!
๐ Introduction
We present GeometryCrafter, a novel approach that estimates temporally consistent, high-quality point maps from open-world videos, facilitating downstream applications such as 3D/4D reconstruction and depth-based video editing or generation. This model is described in detail in the paper GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors.
Release Notes:
[01/04/2025]๐ฅ๐ฅ๐ฅGeometryCrafter is released now, have fun!
๐ Quick Start
Installation
- Clone this repo:
git clone --recursive https://github.com/TencentARC/GeometryCrafter- Install dependencies (please refer to requirements.txt):
pip install -r requirements.txtInference
Run inference code on our provided demo videos at 1.27FPS, which requires a GPU with ~40GB memory for 110 frames with 1024x576 resolution:
python run.py \
--video_path examples/video1.mp4 \
--save_folder workspace/examples_output \
--height 576 --width 1024
# resize the input video to the target resolution for processing, which should be divided by 64
# the output point maps will be restored to the original resolution before saving
# you can use --downsample_ratio to downsample the input video or reduce --decode_chunk_size to save the memory usageRun inference code with our deterministic variant at 1.50 FPS
python run.py \
--video_path examples/video1.mp4 \
--save_folder workspace/examples_output \
--height 576 --width 1024 \
--model_type determRun low-resolution processing at 2.49 FPS, which requires a GPU with ~22GB memory:
python run.py \
--video_path examples/video1.mp4 \
--save_folder workspace/examples_output \
--height 384 --width 640Visualization
Visualize the predicted point maps with Viser
python visualize/vis_point_maps.py \
--video_path examples/video1.mp4 \
--data_path workspace/examples_output/video1.npz๐ค Gradio Demo
- Online demo: **GeometryCrafter**
- Local demo:
gradio app.py๐ Dataset Evaluation
Please check the evaluation folder.
- To create the dataset we use in the paper, you need to run
evaluation/preprocess/gen_{dataset_name}.py. - You need to change
DATA_DIRandOUTPUT_DIRfirst accordint to your working environment. - Then you will get the preprocessed datasets containing extracted RGB video and point map npz files. We also provide the catelog of these files.
- Inference for all datasets scripts:
bash evaluation/run_batch.sh (Remember to replace the data_root_dir and save_root_dir with your path.)
- Evaluation for all datasets scripts (scale-invariant point map estimation):
bash evaluation/eval.sh (Remember to replace the pred_data_root_dir and gt_data_root_dir with your path.)
- Evaluation for all datasets scripts (affine-invariant depth estimation):
bash evaluation/eval_depth.sh (Remember to replace the pred_data_root_dir and gt_data_root_dir with your path.)
- We also provide the comparison results of MoGe and the deterministic variant of our method. You can evaluate these methods under the same protocol by uncomment the corresponding lines in
evaluation/run.shevaluation/eval.shevaluation/run_batch.shandevaluation/eval_depth.sh.
๐ค Contributing
- Welcome to open issues and pull requests.
- Welcome to optimize the inference speed and memory usage, e.g., through model quantization, distillation, or other acceleration techniques.
๐ Citation
If you find this work helpful, please consider citing:
@misc{xu2025geometrycrafterconsistentgeometryestimation,
title={GeometryCrafter: Consistent Geometry Estimation for Open-world Videos with Diffusion Priors},
author={Tian-Xing Xu and Xiangjun Gao and Wenbo Hu and Xiaoyu Li and Song-Hai Zhang and Ying Shan},
year={2025},
eprint={2504.01016},
archivePrefix={arXiv},
primaryClass={cs.GR},
url={https://arxiv.org/abs/2504.01016},
}