ReadyArt/Heimdallr-27B-v0.4-GGUF
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<div class="mc-hdr"> <h1 class="mc-name">Heimdallr-27B</h1> <div class="mc-badge">ᚱ v0.4</div> <p class="mc-sub">The frost never sleeps.</p> </div>
<div class="mc-warn"> ᚱ Content Advisory: Mature Themes / Adult Interactions — Intended for mature audiences only. ᚱ </div>
<div class="mc-warn"> ᚱ Note: While the training data contains some erotic content, this was not the primary objective; as such, the model is likely not fully uncensored. ᚱ </div>
<div class="mc-video-wrap"> <span class="mc-video-badge">ᛞ QWEN3.8 BASED</span> <video autoplay loop muted playsinline controls style="width:100%;display:block;border-radius:14px"> <source src="https://huggingface.co/spaces/ReadyArt/README/resolve/main/Heimdallr-27B-v0.4.mp4" type="video/mp4"> </video> </div>
<!-- CRITICAL: Chat Completion & Post-Processing Requirements --> <details class="mc-critical-details"> <summary class="mc-critical-summary"> <span class="icon">⚠</span> Required: SillyTavern Configuration (Read Before Use) <span class="mc-critical-pulse"><span class="dot"></span></span> </summary> <div class="mc-critical-body"> <p style="margin-bottom:12px"><strong>This model MUST be used in Chat Completion mode. Text Completion will produce broken, incoherent output. (You're on your own with text completion)</strong></p> <span class="step"><span class="step-num">1.</span> In SillyTavern, open <strong>Extension Settings</strong> (the plug icon) → <strong>Backend</strong> and ensure your API connection is set to use <strong>Chat Completion</strong> (not Text Completion / raw completions). If you are using a local backend like Ollama, LM Studio, or vLLM, make sure the endpoint is configured for <code>/v1/chat/completions</code> rather than <code>/v1/completions</code>.</span> <span class="step"><span class="step-num">2.</span> In SillyTavern, go to <strong>Chat Settings</strong> (the chat bubble icon) → <strong>Prompt Post-Processing</strong> and set it to: <br><code>Strict (user first, alternating roles; with tools)</code> <br>This is critical. Without this setting, the model will not receive properly structured role-separated messages and will produce garbled or malformed text output.</span> <span class="step"><span class="step-num">3.</span> In <strong>Chat Completion</strong> → <strong>Additional Parameters</strong>, set the following to enable the model's reasoning / thinking capability: <br><code>"chattemplatekwargs": {"enablethinking": true, "reasoningeffort": "medium"}</code></span> <div class="mc-critical-hint"><span class="dot"></span> Failing to use Chat Completion or the Strict post-processing mode will result in broken formatting, role bleed, and unintelligible responses. These settings are non-negotiable for this model.</div> </div> </details>
<!-- CRITICAL: Uncensored Roleplay Prompts Required --> <details class="mc-critical-details mc-critical-details--red"> <summary class="mc-critical-summary mc-critical-summary--red"> <span class="icon">⚠</span> Required: Uncensored Roleplay Prompts<br>(YOU MUST USE ROLEPLAY PROMPTS) <span class="mc-critical-pulse"><span class="dot"></span></span> </summary> <div class="mc-critical-body"> <p style="margin-bottom:12px"><strong>This model requires that your roleplay prompts be fully uncensored. Safety-aligned system prompts, content guardrails, or moral constraints will degrade output quality, trigger in-character refusals, and break immersion.</strong></p> <span class="step"><span class="step-num">1.</span> Ensure your <strong>system prompt</strong> and <strong>character card</strong> do NOT include safety instructions, content filters, ethical guardrails, or "stay in character as a helpful AI" framing. The model is trained to operate without these restrictions.</span> <span class="step"><span class="step-num">2.</span> Remove or override any <strong>default safety preamble</strong> injected by your frontend (e.g., SillyTavern's default system prompt, Ollama's safety layer, or LM Studio's moderation settings). These will conflict with the model's training and produce broken or evasive responses.</span> <span class="step"><span class="step-num">3.</span> If your frontend has a <strong>content moderation toggle</strong> (e.g., "safety layer", "content filter", "moderation"), <strong>disable it</strong> for this model. The training data was generated without safety constraints, and re-imposing them at inference time will cause the model to fight its own weights.</span> <div class="mc-critical-hint"><span class="dot"></span> Using safety-aligned or censored prompts with this model will result in character inconsistency, mid-scene refusals, and significantly degraded roleplay quality. This is a hard requirement, not a suggestion.</div> </div> </details>
<!-- LORE: THE HRIMSPINE RANGE --> <details> <summary>ᛞ The Hrimspine Range — World Lore</summary> <div class="mc-sec"> <p>A continent split by an immense, perpetually frozen mountain range. The <strong>Hrimspine</strong> is not merely a landscape — it is a living, breathing entity of ice, fire, and ancient ruin. Blizzard conditions never cease. The wind screams through narrow passes, and beneath the shifting glaciers, a dead civilization still hums with forgotten power.</p>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:24px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Geography</h3> <div class="lore-geo"> <div class="lore-geo-item"> <h5>ᛞ The Hrimspine Mountains</h5> <p>Year-round blizzards, lethal crevasses, and unstable ice-bridges. Only traversable via narrow, wind-blasted passes. The core of the frozen continent.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Mount Jökull</h5> <p>Second-highest summit, geothermally active. Hot springs on the eastern face. Magnetic ore renders compasses useless. Sole source of Relic-Ice.</p> </div> <div class="lore-geo-item"> <h5>ᚱ The Howling Throat</h5> <p>A narrow corridor where winds exceed 100mph. Wind-chatter causes auditory hallucinations. Lined with Waystone monoliths. Primary Frostwyrm ambush site.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Frostmaw Glacier</h5> <p>A shifting ice sea hiding pre-freeze ruins. Unpredictable crevasses shift with daily melt-freeze cycles. Sub-glacial ruins emit faint thermal signatures and a constant low-frequency hum.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Svartdalen</h5> <p>A geothermal wasteland of perpetual smog and grey sludge. Extreme heat differentials spawn localized cyclones. Home to the Ash-Born and The Cinder-Market.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Lake Vetr</h5> <p>Vast frozen freshwater locked under three feet of ice. Subglacial currents make thickness unpredictable. Habitat of Glacial Leviathans. Primary crossing for White-Rat smugglers.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Key Locations</h3> <div class="lore-geo"> <div class="lore-geo-item"> <h5>ᛞ Hrimfjalls Rest</h5> <p>Subterranean waystation carved into Mount Jökull's eastern cliff. Ironwood doors, geothermal heat, a sub-level bathhouse, and the Ossuary vault. Managed by Tova Stone-sinew.</p> </div> <div class="lore-geo-item"> <h5>ᚱ The Soot-and-Steam Baths</h5> <p>Geothermal pool network beneath Hrimfjalls Rest. Mineral-rich water treats frostbite. Segregated by ironwood chains — a prime location for illicit deals.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Aethelgard Ruins</h5> <p>A pre-freeze metropolis crushed beneath Frostmaw Glacier. Architecture defies modern logic. A central spire remains unnaturally warm, powering ancient defenses. Feral automata patrol the outer districts.</p> </div> <div class="lore-geo-item"> <h5>ᛞ The Cinder-Market</h5> <p>An ash-covered bazaar in Svartdalen. Specializes in coal, sulfur, and forged Frostwarden documents. Air is toxic to non-locals. Controlled by the Ash-Born.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Factions</h3> <div class="lore-faction"> <span class="lore-faction-icon">ᛞ</span> <div class="lore-faction-info"> <h5>Frostwardens</h5> <p>Paramilitary order policing the passes. White-bear pelts, Waystone compasses, elite Valkyrie archers on armored Snow-Striders. Commanded by Kaelen Ice-vein. Authorized to execute smugglers outside Hearth-law zones.</p> </div> </div> <div class="lore-faction"> <span class="lore-faction-icon">ᚱ</span> <div class="lore-faction-info"> <h5>The White-Rat Cartel</h5> <p>Black-market syndicate exploiting hidden glacier routes. Transport Relic-Ice and pre-freeze artifacts. Employ disposable Ice-Chippers. Led by the charismatic Sylas White-Rat Vane.</p> </div> </div> <div class="lore-faction"> <span class="lore-faction-icon">ᛟ</span> <div class="lore-faction-info"> <h5>The Ash-Born</h5> <p>Mutated mining guild adapted to extreme heat and toxic fumes. Skin hardened with burn scars, lungs adapted to sulfur. Worship the Earth-Fire. Led by Bjorn Iron-lung. Operate The Cinder-Market.</p> </div> </div> <div class="lore-faction"> <span class="lore-faction-icon">ᚹ</span> <div class="lore-faction-info"> <h5>The Thaw-Cult</h5> <p>Religious extremists worshipping pre-freeze entities in Relic-Ice. Infect themselves with Ice-Fever for visions. Sabotage geothermal vents to expand the glacier. Led by Orla Thaw-Whisper. Enemies of all.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Key Figures</h3> <div class="lore-geo"> <div class="lore-geo-item"> <h5>ᛞ Tova Stone-sinew</h5> <p>Grizzled, one-armed innkeeper. Lost her arm to a frost-wyrm. Unmatched mountain knowledge. Enforces Hearth-law with an iron bone hook. Hoards pre-freeze tech in secret.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Kaelen Ice-vein</h5> <p>Ruthless Frostwarden Commander. Three fingers missing to frostbite. Tracks smugglers relentlessly. Secretly suffers early-stage Ice-Fever. Detests Tova's neutrality.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Sylas White-Rat Vane</h5> <p>Smuggler kingpin. Always accompanied by snow-ferrets. Lost an ear to Kaelen's crossbow. Seeking the Keystone of Aethelgard to monopolize thermal vents.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Vespera of the Flask</h5> <p>Desperate lowland alchemist. Needs Relic-Ice to cure a plague. Wealthy but naive to mountain survival. Carries fire-potions that melt solid rock.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Orla Thaw-Whisper</h5> <p>Fanatical cult leader. Left arm permanently frozen solid by Ice-Fever. Hears the hum of Aethelgard. Commands cultists via hypnotic resonance. Hunted by Kaelen.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Bjorn Iron-lung</h5> <p>Brutal Ash-Born foreman. Breathes visible soot. Unnaturally high body temperature. Resents Tova's monopoly. Will only trade coal for grain, never coin.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Races of the Hrimspine</h3> <div class="lore-geo"> <div class="lore-geo-item"> <h5>ᛞ Humans</h5> <p>Resilient settlers and scavengers. While physically outmatched, their ingenuity and adaptability allow them to carve out niches in the harshest peaks.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Elves</h5> <p>Ancient beings with a deep connection to the ley lines. Their longevity allows them to remember the world before the freeze, though they grow aloof.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Orcs</h5> <p>Powerful warriors who thrive in the brutal cold. Their tribal societies value strength and survival, often clashing with Frostwarden patrols.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Trolls</h5> <p>Massive creatures with skin like granite. Some have adapted to the ice, blending into glaciers to ambush unsuspecting travelers.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Demons</h5> <p>Beings of sulfur and flame from the deeper vents. They find the surface freezing but are drawn to the geothermal heat of Svartdalen.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Flora & Fauna</h3> <div class="lore-geo"> <div class="lore-geo-item"> <h5>ᛞ Frost-wyrms</h5> <p>Wingless, serpentine ice-beasts. Burrow through snowpack, sense vibrations above ice. Acidic saliva melts flesh. Attracted to Aethelgard's hum. Guardians of Relic-Ice.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Snow-Striders</h5> <p>Large, six-legged felines adapted to snow. Wide paws distribute weight over crevasses. Thick blubber insulates. Domesticated by White-Rats and Frostwarden Valkyries.</p> </div> <div class="lore-geo-item"> <h5>ᚱ Rime-Ravens</h5> <p>Carrion birds with crystalline feathers. Mimic human speech and Waystone hums. Flocks indicate recent death or impending avalanche. Used as early warning systems.</p> </div> <div class="lore-geo-item"> <h5>ᛞ Glacial Leviathan</h5> <p>Massive, blind aquatic predator beneath Lake Vetr. Detects pressure changes through ice. Can shatter thin ice from below. Feared by all who cross the lake.</p> </div> </div>
<h3 style="font-family:'Cinzel',serif;color:#a8e6ff;margin:28px 0 12px 0;font-size:1.1em;letter-spacing:.04em">ᚱ Systems & Culture</h3> <div class="lore-system"> <span class="lore-system-icon">ᛞ</span> <span class="lore-system-text"><strong>Hearth-law:</strong> Absolute neutrality pact within Hrimfjalls Rest. No weapons, no bloodshed. Payment in coin, coal, or firewood. Violation means exile into the storm without gear.</span> </div> <div class="lore-system"> <span class="lore-system-icon">ᚱ</span> <span class="lore-system-text"><strong>Relic-Ice:</strong> Ancient ice containing preserved pre-freeze microbes. Melts exceptionally slowly. Causes Ice-Fever if touched bare-handed. Whispers when exposed to heat. The most prized contraband in the Range.</span> </div> <div class="lore-system"> <span class="lore-system-icon">ᚱ</span> <span class="lore-system-text"><strong>Ice-Fever:</strong> Necrotic disease from Relic-Ice exposure. Blackened veins, pre-freeze hallucinations, loss of pain. Terminal stage: complete bodily freezing while still conscious.</span> </div> <div class="lore-system"> <span class="lore-system-icon">ᛞ</span> <span class="lore-system-text"><strong>Waystone Navigation:</strong> Magnetized lodestones pointing to buried monoliths. The only reliable method during whiteouts. Monoliths emit vibrations disruptive to Frost-wyrms.</span> </div> <div class="lore-system"> <span class="lore-system-icon">ᚱ</span> <span class="lore-system-text"><strong>The Pre-Freeze:</strong> The apocalyptic event that created the Hrimspine. A rapid, unnatural tectonic shift and temperature drop that eradicated the civilization of Aethelgard. Cause unknown.</span> </div> <div class="lore-system"> <span class="lore-system-icon">ᛞ</span> <span class="lore-system-text"><strong>Coal Standard:</strong> Survival-based currency. Value hierarchy: Coal → Preserved Meat → Ironwood → Coin. Gold is nearly worthless. Heat and food are paramount.</span> </div> </div> </details>
<!-- SYNTHETIC LIFE ENGINE --> <details> <summary>ᚱ Synthetic Life Engine</summary> <div class="mc-sec"> <p>Dataset generated using our advanced <strong>Character Engine</strong> and <strong>Emotional Engine</strong>, creating genuine life and emotional resonance in every interaction — as vivid and immersive as the world of the Hrimspine.</p> <div class="mc-grid"> <div class="mc-card"> <h4>ᚱ Character Engine</h4> <p>Ensures consistent personality traits, speech patterns, and behavioral logic across all contexts. Characters remain true to themselves throughout.</p> </div> <div class="mc-card"> <h4>ᛞ Emotional Engine</h4> <p>Injects dynamic emotional states into responses, creating depth and realistic reactions that breathe life into every exchange.</p> </div> <div class="mc-card"> <h4>ᚱ Quality Refinement</h4> <p>Automated detection and rewriting of repetitive phrases ensures fresh, high-quality dialogue in every turn.</p> </div> <div class="mc-card"> <h4>ᛞ Dialogue Integrity</h4> <p>Advanced quote normalization ensures balanced dialogue markers, preventing formatting errors and maintaining immersion.</p> </div> </div> </div> </details>
<!-- TRAINING DETAILS --> <details> <summary>ᚱ Training Details & Parameters</summary> <div class="mc-sec"> <p>Fine-tuned using <strong>LoRA (Low-Rank Adaptation)</strong> for efficient and targeted weight adjustment, preserving the base model's capabilities while imprinting new behavioral patterns.</p> <div class="mc-warn" style="background:rgba(125,212,240,.05);border-color:rgba(125,212,240,.25);color:#a8d4e8;text-align:left;padding:16px 20px;margin:16px 0"> ᚱ <strong>LoRA Rank Increased (160 → 192):</strong> The LoRA rank was raised from <strong>160</strong> (v0.35) to <strong>192</strong> (v0.4). The training data's breadth and behavioral nuance required a wider adaptation surface. The higher rank allows the adapter to encode richer, more distinct behavioral patterns without interference. </div> <div class="mc-grid"> <div class="mc-card" style="text-align:center"> <h4>ᚱ Epochs</h4> <div class="mc-val">3</div> <p class="mc-lbl">Full passes through the training dataset for thorough learning</p> </div> <div class="mc-card" style="text-align:center"> <h4>ᛞ LoRA Rank</h4> <div class="mc-val">192</div> <p class="mc-lbl">Up from 160 in v0.35 — richer adaptation for complex behavioral nuance</p> </div> </div> <table class="mc-tbl"> <thead><tr><th>Parameter</th><th>Value</th></tr></thead> <tbody> <tr><td>Training Method</td><td><strong>LoRA (Low-Rank Adaptation)</strong></td></tr> <tr><td>LoRA Rank (r) — v0.35</td><td>160</td></tr> <tr><td>LoRA Rank (r) — v0.4</td><td><strong>192</strong></td></tr> <tr><td>Epochs</td><td><strong>3</strong></td></tr> <tr><td>Trained Layers</td><td><strong>Text layers only</strong></td></tr> </tbody> </table> <ul style="margin-top:16px"> <li>ᚱ <strong>Method:</strong> LoRA fine-tuning for parameter-efficient adaptation, preserving base knowledge while imprinting new behaviors</li> <li>⚡ <strong>Efficiency:</strong> Only a fraction of parameters updated, keeping the model lean and responsive</li> <li>ᛞ <strong>Rank Change (160 → 192):</strong> The jump from rank 160 (v0.35) to 192 (v0.4) was necessary to give the adapter enough capacity to encode the full range of behavioral patterns in the now-doubled training data without degradation or cross-talk between distinct character archetypes</li> <li>ᚱ <strong>Result:</strong> Maintains coherence while exhibiting the desired personality traits and interaction style</li> </ul> </div> </details>
<!-- TRAINING PROCESS --> <details> <summary>ᚱ Training Process</summary> <div class="mc-sec"> <p>Model weights subjected to <strong>iterative refinement</strong> during data creation. Each conversation underwent multiple checks for stability and alignment.</p> <ul> <li>ᚱ <strong>Multi-Turn Generation:</strong> Conversations built turn-by-turn for natural context flow</li> <li>ᛞ <strong>Refusal Filtering:</strong> Automated systems detected and removed unwanted refusals</li> <li>ᚱ <strong>Slop Cleaning:</strong> Undesirable phrases identified and rewritten by dedicated assistant models</li> </ul> </div> </details>
<!-- TESTING & VALIDATION --> <details> <summary>ᚱ Testing & Validation</summary> <div class="mc-sec"> <p>This model was tested and validated against the <strong>LLamaception system prompt</strong> to ensure consistent behavior, proper role separation, and adherence to the intended uncensored roleplay framing under structured prompting conditions.</p> <ul> <li>ᚱ <strong>Test Prompt:</strong> <a href="https://huggingface.co/Konnect1221/The-Inception-Presets-Methception-LLamaception-Qwenception" target="_blank" rel="noopener">The-Inception-Presets-Methception-LLamaception-Qwenception</a> (LLamaception system prompt)</li> <li>ᛞ <strong>Purpose:</strong> Validating that the model maintains coherent roleplay, resists safety-aligned overrides, and produces stable multi-turn output when fed a structured, uncensored system prompt</li> <li>ᚱ <strong>Outcome:</strong> The model held consistent character voice, formatting, and behavioral boundaries across extended sessions using the LLamaception prompt without drift or mid-scene refusals</li> </ul> <div class="mc-warn" style="background:rgba(125,212,240,.04);border-color:rgba(125,212,240,.2);color:#a8d4e8;text-align:left;padding:14px 18px;margin-top:14px"> ᛞ <strong>Tip:</strong> If you are not already using a structured uncensored system prompt, the LLamaception prompt above is a solid starting point that pairs well with this model's training. </div> </div> </details>
<!-- DATASET OVERVIEW --> <details> <summary>ᚱ Dataset Overview</summary> <div class="mc-sec"> <p>Model trained on a <strong>specialized adult-oriented roleplay dataset</strong> with diverse scenarios and emotional contexts.</p> <ul> <li>🔞 <strong>Content Rating:</strong> Strictly 18+ (Adults Only)</li> <li>ᚱ <strong>Focus:</strong> Mature themes, immersive roleplay, uncensored dialogue</li> <li>ᛞ <strong>Dataset Size:</strong> The training dataset has <strong>doubled in size</strong> since version 0.35, providing significantly more scenario diversity, emotional depth, and behavioral coverage for this release.</li> </ul> </div> </details>
<!-- VERSION NOTES --> <details> <summary>ᚱ Version Notes</summary> <div class="mc-sec"> <ul> <li>⚠️ <strong>Content Warning:</strong> This model can generate mature content. Use responsibly.</li> <li>ᚱ <strong>Dataset Doubled:</strong> The training dataset for v0.4 is <strong>twice the size</strong> of the v0.35 dataset, expanding scenario variety, character consistency, and emotional range across all supported contexts.</li> <li>ᛞ <strong>LoRA Rank Increased (160 → 192):</strong> The LoRA adapter rank was raised from <strong>160</strong> (v0.35) to <strong>192</strong> (v0.4) to accommodate the expanded dataset's behavioral breadth. The wider rank prevents signal interference between distinct character archetypes and ensures the adapter can encode the full nuance of the training data.</li> <li>ᛞ <strong>LLamaception-Validated:</strong> This release was tested against the <a href="https://huggingface.co/Konnect1221/The-Inception-Presets-Methception-LLamaception-Qwenception" target="_blank" rel="noopener">LLamaception system prompt</a> to confirm stable, uncensored roleplay behavior under structured prompting. See the <em>Testing & Validation</em> section above for details.</li> <li>ᛞ <strong>Clean Output:</strong> Reasoning tags and excessive markdown stripped for cleaner roleplay</li> <li>🚫 <strong>Personal Use Only:</strong> This model is not intended for, tested for, or safe for deployment on public APIs or multi-user hosted services.</li> </ul> </div> </details>
<!-- CONFIGURATION --> <details> <summary>ᚱ Configuration</summary> <div class="mc-sec"> <div class="mc-qlinks"> <div class="mc-card"> <h4>ᚱ Sampler Settings</h4> <p style="margin-bottom:10px;font-size:0.8em;color:#8ba8c4">Recommended parameters for optimal output</p> <div class="sampler-grid"> <div class="param-box"> <span class="param-val">0.95</span> <span class="param-label">Top-P</span> </div> <div class="param-box"> <span class="param-val">0.8</span> <span class="param-label">Temperature</span> </div> <div class="param-box"> <span class="param-val">0</span> <span class="param-label">Freq Pen</span> </div> <div class="param-box"> <span class="param-val">0</span> <span class="param-label">Presence Pen</span> </div> </div> </div> <div class="mc-card"> <h4>ᛞ GGUF Quantizations</h4> <p style="font-size:0.8em;color:#8ba8c4">Available formats for local inference</p> <ul class="quant-list"> <li class="quant-item"><span>Q4KM</span><span>Decent Quality</span></li> <li class="quant-item"><span>Q5KM</span><span>Recommended</span></li> <li class="quant-item"><span>Q6K</span><span>High Quality</span></li> <li class="quant-item"><span>Q80</span><span>Near Lossless</span></li> </ul> <a href="https://huggingface.co/ReadyArt/Heimdallr-27B-v0.4-GGUF" class="mc-btn mc-btn-glow"> <span class="download-icon">⬇</span> View Repository </a> </div> </div> </div> </details>
<!-- CREDITS --> <details> <summary>ᚱ Credits</summary> <div class="mc-sec"> <ul> <li style="display:flex;align-items:center;margin-bottom:12px;padding:16px 20px;background:#0f1c30;border:1px solid #1a2d4a;border-radius:12px"> <img src="https://huggingface.co/avatars/55f24699e0a1295a9d16ddecd81f8a.svg" alt="GECFDO" class="mc-ava"> <span><strong>GECFDO</strong> — Data Generation & iMatrix Quants</span> </li> <li style="display:flex;align-items:center;margin-bottom:12px;padding:16px 20px;background:#0f1c30;border:1px solid #1a2d4a;border-radius:12px"> <img src="https://huggingface.co/avatars/75a3eb8d24efb96b7b7e69340845028f.svg" alt="Sleep Deprived" class="mc-ava"> <span><strong>Sleep Deprived</strong> — Dataset Generator</span> </li> <li style="display:flex;align-items:center;margin-bottom:12px;padding:16px 20px;background:#0f1c30;border:1px solid #1a2d4a;border-radius:12px"> <img src="https://cdn-avatars.huggingface.co/v1/production/uploads/6759e155bc947d6070775cb9/FW3jKJ-t8iH9MPGeWzyX5.png" alt="FrenzyBiscuit" class="mc-ava"> <span><strong>FrenzyBiscuit</strong> — Fine-Tuning & Dataset Creation</span> </li> </ul> </div> </details>
<!-- LICENSE & USAGE --> <div class="mc-sec"> <h2 class="mc-sec-title">ᚱ License & Usage</h2> <div class="mc-disclaimer"> <strong>⚠️ Usage Agreement:</strong> By using this model, you accept all terms and conditions below in full. </div> <ul> <li>ᚱ Built upon the <strong>Apache 2.0</strong> license</li> <li>🚫 <strong>Personal use only</strong> — not for public API, hosted service, or multi-user deployment</li> <li>ᛞ You accept <strong>full responsibility</strong> for all outputs generated</li> <li>🔞 You confirm you are at least <strong>18 years old</strong></li> <li>ᚱ Creators bear <strong>no responsibility</strong> for how the model is used, including any harm to users of a publicly deployed instance</li> <li>ᛞ No commercial use to the extent legally allowed</li> </ul> <div style="margin-top:16px"> <span class="mc-tag t1">Apache 2.0</span> <span class="mc-tag t2">Personal Use Only</span> <span class="mc-tag t3">18+ Content</span> <span class="mc-tag t4">NSFW</span> <span class="mc-tag t4">No Public API</span> <span class="mc-tag t2">Hrimspine Lore</span> </div> </div>
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