Indexnusrefather/Super-Slop-Machina-Roleplay-1.2b-V3-ERP-Tolerant
0112
Super-Slop-Machina-Roleplay-1.2b-V3: Small Steps Towards Improvement. -

"Small step for a human, big step for a machine, this training run introduces superior style quality compared to the last one." ---
Improvements:
- Training data was now at around 85M~ tokens, allowing the model to refine more of its writing.
Which means:
- Better roleplay than the previous iteration.
Quants(Now made with imatrix):
My recommendations stay the same as with the previous version, albeit now quality preservation is improved thanks to imatrix.
- BF16- Recommended, highest quality, least logical mistakes.
- Q8_0- Recommended, high quality, makes slightly more mistakes but nonetheless near lossless.
- Q6K- Recommended if Q80 is too much, degradation begins, not exactly notable here, but you will notice minor detail loss.(Now a little better thanks to imatrix, same can be said about quants below)
- Q5KM- Recommended if hardware is really, REALLY bad, degradation becomes noticeable.
- Q4KM- Not recommended for most use cases, degradation is clearly noticeable.
- IQ4_XS- Lightest, uses imatrix to stay somewhat coherent, can't promise anything here, smaller models react to quantization differently.
Quants can be found in the repository, along with safetensors.
Future holds big promises:
I will apply way more effort to the next version, I already came up with a new strategy to train efficiently, which opens an opportunity for enhancing the overall experience ---
