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EditorAI-Geode/editorai-14b-v4

sourceHugging Faceapache-2.0updated 4mo agoView on Hugging Face
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Model Card

EditorAI v4 — 14B GD Level Designer (EAS-native)

The flagship EditorAI model. Fine-tune of Qwen/Qwen2.5-14B-Instruct trained directly on the EAS (EditorAI Script) output format.

v3 (7B)**v4 (14B)**
Base modelQwen2.5-7B-InstructQwen2.5-14B-Instruct
Native context32 K32 K
Q4KM size4.46 GB8.4 GB
Q5KM size9.8 GB
Output formatEAS + JSON fallbackEAS-native (trained on EAS verbs directly)
Training data3,700 mixed4,173 mixed (level-gen rows pre-converted to EAS w/ auto FLOOR / SPIKE-TRAIN / PILLAR detection)

Files

  • editorai-v4-Q4_K_M.gguf (8.4 GB) — ship target, recommended for ≥12 GB GPUs
  • editorai-v4-Q5_K_M.gguf (9.8 GB) — quality bump if you have 16 GB+
  • Modelfile.v4 — Ollama Modelfile, 32K ctx, Qwen2.5 tool template

Quick start

bash
ollama pull entity12208/editorai:v4-14b
ollama create entity12208/editorai:v4-14b -f Modelfile.v4   # alternative
./llama-server -m editorai-v4-Q4_K_M.gguf -c 32768 --jinja  # llama.cpp

Speed (Q4KM)

  • RTX 3060 12 GB / 4060 Ti 16 GB: ~30–40 t/s
  • RTX 4070 / 3090: ~50–70 t/s
  • RTX 4090: ~80–120 t/s
  • Apple M3 Max (Metal): ~25–35 t/s

Training

  • QLoRA 4-bit NF4, rank 32, alpha 64, lr 2e-4 cosine, adamw_8bit
  • H100 80 GB (Lightning.ai), ~1h training (260 steps × 14.6 s/step, 2 epochs)
  • Gradient checkpointing on, maxlen 1024, batch 4 × gradaccum 8 (effective 32)
  • 4,173 rows: 2,473 EAS-native level-gen (parsed from 150 real .gmd files with smart structural macro detection) + 1,200 multi-turn tool-use + 500 Alpaca
  • System prompt at training time mirrors the mod's runtime system prompt

License

Apache-2.0, inherited from the base model.