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t22000t/slay-the-spire-2-card-multimodal-embeddings

Slay the Spire 2: Multimodal Card Embeddings Joint text+image embeddings for every card in Slay the Spire 2 (Early Access), produced by Qwen/Qwen3-VL-Embedding-2B. One unit-normalized 1024-D vector per card. Mechanically AND visually similar cards land near each other; cards across STS1 and STS2 share the coordinate system. This is the multimodal-embeddings dataset. For text-only embeddings or the underlying card metadata + portraits, see: t22000t/slay-the-spire-2-cards -… See the full description on the dataset page: https://huggingface.co/datasets/t22000t/slay-the-spire-2-card-multimodal-embeddings.

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Dataset Card

Slay the Spire 2: Multimodal Card Embeddings

Joint text+image embeddings for every card in Slay the Spire 2 (Early Access), produced by `Qwen/Qwen3-VL-Embedding-2B`. One unit-normalized 1024-D vector per card. Mechanically AND visually similar cards land near each other; cards across STS1 and STS2 share the coordinate system.

This is the multimodal-embeddings dataset. For text-only embeddings or the underlying card metadata + portraits, see:

  • —[`t22000t/slay-the-spire-2-cards`](https://huggingface.co/datasets/t22000t/slay-the-spire-2-cards) - metadata + features + inline portrait art
  • —[`t22000t/slay-the-spire-2-card-embeddings`](https://huggingface.co/datasets/t22000t/slay-the-spire-2-card-embeddings) - text-only embeddings via Qwen3-Embedding-0.6B

All three are joinable on id. For the STS1 multimodal counterpart, see `t22000t/slay-the-spire-1-card-multimodal-embeddings`.

The full bundle (6 datasets across both games + 3 Gradio demos) is in the **slaythespire-codex collection**.

⚠️ Early Access, content is unstable. Slay the Spire 2 entered Early Access on March 5, 2026. Cards are added, removed, and rebalanced regularly. Always check provenance.json for the snapshot version.

Dataset Description

  • —Repository: `timothy22000/slaythespire-codex`
  • —Embedding model: `Qwen/Qwen3-VL-Embedding-2B` (Apache 2.0)
  • —Card count: ~576 (varies by patch). All cards have portraits at the time of writing.
  • —Vector dim: 1024 (Matryoshka-truncated from 2048; matches the text-embedding repos for consistency)
  • —License: CC BY 4.0; game IP belongs to Mega Crit

Data Fields

FieldTypeDescription
idstringStable card identifier - the join key
gamestringAlways "sts2"
namestringDisplay name
card_textstringPrettified-JSON document fed to the encoder
has_imageboolTrue when the card had a portrait at embed time
multimodal_embeddinglist[float32] (1024)Unit-normalized joint text+image vector

Embedding recipe

Identical to the STS1 multimodal repo so the two are coordinate-compatible:

  • —Model Qwen/Qwen3-VL-Embedding-2B, frozen.
  • —Image preprocessing: decode PNG → RGB → resize-with-pad to 512×512 on neutral grey.
  • —Same task instruction (mechanics primary, art secondary).
  • —Matryoshka truncation to 1024-D + re-normalize.

See the STS1 multimodal repo for the full instruction wording and rationale.

Loading

python
from datasets import load_dataset
import numpy as np

ds = load_dataset("t22000t/slay-the-spire-2-card-multimodal-embeddings", split="train")
emb = np.array(ds["multimodal_embedding"], dtype=np.float32)
print(emb.shape)          # (~576, 1024)

Considerations for Using the Data

  • —Patch drift. STS2 cards turn over in Early Access; vectors only describe the snapshot in provenance.json. Don't compare numerical analyses across snapshots without aligning on game version.
  • —Lookalike bias. See the STS1 multimodal repo for discussion. Mitigated by the instruction wording but worth evaluating if you observe over-clustering on art alone.
  • —English only in this snapshot.
  • —Game IP. Slay the Spire 2 is © Mega Crit. This dataset ships factual reference data + numerical embedding vectors only.

Citation

bibtex
@dataset{sts2_multimodal_card_embeddings,
  title  = {Slay the Spire 2: Multimodal Card Embeddings},
  author = {timothy22000},
  year   = {2026},
  url    = {https://huggingface.co/datasets/t22000t/slay-the-spire-2-card-multimodal-embeddings},
  note   = {Early Access snapshot; embedded with Qwen3-VL-Embedding-2B; card data via nkhoit/spire-archive; game IP (c) Mega Crit}
}

Licensing

  • —Dataset: CC BY 4.0
  • —Pipeline code: MIT
  • —Embedding model: Apache 2.0
  • —Game IP: Slay the Spire 2 is © Mega Crit