amsminn/smash-karts-multiplayer-trajectory
Smash Karts 멀티플레이 구현해줘 A single Codex coding-agent session implementing a multiplayer browser-based 3D kart battle game inspired by Smash Karts. The request covers multiplayer play, game rules, weapons and effects, keyboard controls, research, and implementation. The trajectory records the development process, tool calls and results, validation work, and the final response. Field Value Session title Smash Karts 멀티플레이 구현해줘 Session ID… See the full description on the dataset page: https://huggingface.co/datasets/amsminn/smash-karts-multiplayer-trajectory.
Smash Karts 멀티플레이 구현해줘
A single Codex coding-agent session implementing a multiplayer browser-based 3D kart battle game inspired by Smash Karts.
The request covers multiplayer play, game rules, weapons and effects, keyboard controls, research, and implementation. The trajectory records the development process, tool calls and results, validation work, and the final response.
Files and viewing
The traces/ directory contains the session JSONL file. Open the dataset's Data Studio and select the session to inspect its timeline. Hugging Face supports native Codex traces.
The existing event structure, messages, tool calls, outputs, and embedded images are retained. One repository access credential was replaced with [REDACTED_REPOSITORY_ACCESS_TOKEN] in all five occurrences before publication. No other changes were made to the source JSONL.
The dataset contains the recorded parent session. Referenced local files and separate sub-agent sessions are not bundled as additional files. The trace may include excerpts of code and documentation in tool results.
