manikadahal/chess-websocket-backend-manika-dahal-test-2
Fixed game invitation logic
Add auto-deploy workflow
Fix WebSocket metadata and sync all branches
Finalize HF sync workflow for WebSocket
Update Hugging Face sync workflow for all branches and new spaces
Added env file
Added configuration to deploy in fly.io
Edited dockerfile
Remove large binary files from Git tracking
Added workflow for hugging face deployment
Added docker compose for resource allocation test and fixed docker file for hugging face deployment
Fixed empty chat history error
Fixed server error for friend list
Updated expiration date for friend request and game invites
Fxed friend invitation resend logic
Fixed request status logic
Fixed friend invitation error
Added dockerfile and updated README for hugging face deployment.
Fixed friend request logic
Fixed render deployment issue
Updated Invitation logic
Added cancel invitation logic
Implemented friendlist in project
Fixed game connection issue
Fixed user left notificaion logic
Fixed user left notification problem
Fixing syncronization issue
Fixed invitation and game board flow
Added player_joined signal
Fixed admin page error
Fixed admin pannel UI
Fixed invitation failure in app
Added missing migration
Fixed invitation failure error
Implemented multiplayer snake game
Added log for sentry check
Implement crash logs (Sentry) and ignore large model files
fix: UnboundLocalError on cache hit; use SiliconFlow TTS as Kokoro fallback in lightweight mode
fix: use SiliconFlow Qwen2.5-7B for brain; remove dead Ollama fallback; unignore media app
Fixing no reply problem for self call
Fixed module not found error
Added filed for DDOS protection demo
Integrate lightweight Voice AI and automate model downloads
Implemented feature based folder structure
Switched to RedisChannelLayer
Added reactors name for reaction notification
Fixed notification for reaction
Added reaction notification
Fixed code for reaction update in chat
Fixed sendername issue for chats
