ideations2/ngn5.2
Fix City Crime controls: player.setInput(), numeric input values, mouse handlers, phone.update(), touch.update()
fix: Add missing methods to core.js for City Crime game
Fix all remaining function call mismatches from comprehensive audit
Fix ui_hud.init() error - ui_hud self-initializes, no init() method exists
Fix UI module constructor errors and set dayLength to 24 minutes
Fix all 11 critical constructor/function mismatches from comprehensive audit
Fix physics undefined error in buildRoads - add physics parameter
Add comprehensive feature expansion
Switch to core.js engine (updated monolithic with debug overlay, deferred touch, stars/moon)
docs: update worklog with comprehensive audit findings
fix: critical bugs from comprehensive audit
fix: mobile touch controls and performance improvements
fix: resolve critical API mismatches in City Crime modular engine
fix: resolve crash bugs in City Crime modular engine
Fix critical bugs causing blank screen in city-crime modular engine
Update worklog with City Crime bug fixes
Fix blank screen: 7 critical bugs in modular engine (system.js + assets/)
Fix all API mismatches in modular engine main.js
fix(city-crime): comprehensive API mismatch audit — fix 25+ module binding errors
fix(city-crime): pass physics to buildRoads — resolve 'physics is not defined'
swap engine: game.js → system.js (modular)
feat(city-crime): add system.js modular engine loader + swap-ready index.html
fix: City Crime - load game.js foundation first, remove broken modular loader
fix: remove 'use strict' from all City Crime asset modules - bare global assignments by design (Frontline Ops pattern)
fix: add window. prefix to strict-mode global exports in collision.js, cell-streamer.js, day-night.js
Fix remaining 5 unclosed bare IIFEs (config, utils, collision, cell-streamer, day-night) + weapon-defs undeclared var
Fix City Crime black screen: close 37 unclosed IIFEs, add CONSTANTS namespace, fix duplicate input_buffer
feat: City Crime — modular file system connected via _index.txt loader
fix: add missing #game-container div wrapper for City Crime canvas
fix: remove IIFE var shadowing in all 46 City Crime modules - entities_npc, config, utils, etc. now properly exported to outer scope
fix: add missing _removeAllBots method to FrontlineOpsGame class
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initial commit
