Florianx/cosmic-aim-trainer
refactor system of 3d rendering, render full not different things, dont auto turn, dont render 2d grid
render 3d environment with fog distance, grid on floor etc
movement is inverted on x axis
F for fullscreen
the pointer locking isnt really working, rework it, fix it
cosmic-aim-trainer:62 GET https://huggingface.co/js/script.pageview-props.js net::ERR_BLOCKED_BY_CLIENTUnderstand this error
pointer lock like
dont compute absolute x, y value of mouse but change in x y
resetting mouse on the middle of the screen is crucial
up and down does not really work
when turning to left, it goes to right and the other way around, switch that
reset mouse to middle when in full screen, add background pattern in canvas to understand movement better
fps like movement/rendering, dont render mouse pointer, but move the viewport, makes sense?
single page website aim trainer, adjustable sensitivity
initial commit
