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DebasishDhal99/Ray-tracing-simulation

sourceHugging Faceupdated 1y agoView on Hugging Face
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App README

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Replication

  • —Requirements
  • —No special requirements
  • —Just clone the repo and it'll work on any machine. *******

The space consists of 2 parts: -

  • —Non-Reflective Ray Tracing - Ray emerge from origin [0,0] and interact with a perfectly absorbing surface kept at some distance.
  • —Reflective Ray Tracing - Ray emerge from origin [0,0] and interact with a perfectly reflecting surface kept at some distance. ********************************************************

Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference