latency
Datasets
All datasets matching “latency”benchmark-datasets
Latency-Sensitive Bench datasets
Accepted zero-latency teacher rollouts for the supported benchmark tasks.
Viewer subsets
humanoidbench_balance_simple: 90 training and 10 validation episodes. The
observation.image values are PNG bytes declared as the Hugging Face Image
feature, so the Dataset Viewer renders them instead of showing their encoded
representation. Canonical LeRobot MP4 files remain under each split's
videos/ directory.
mikasa_intercept_grab_fast:… See the full description on the dataset page: https://huggingface.co/datasets/latency-sensitive-bench/benchmark-datasets.Standard-Pipeline
Standard Pipeline
Environment adaptation, training evidence, latency profiles, raw demonstrations and evaluation traces, organized by environment and experiment stage.
AirRaid: zero-latency and profile-latency experiments.
Only raw demonstrations are distributed. Generate converted training datasets on the training server. Model weights remain in the dedicated model repository and are referenced from the experiment records. Pin a commit revision for reproducible downloads.… See the full description on the dataset page: https://huggingface.co/datasets/latency-sensitive-bench/Standard-Pipeline.memory-rolloutsllm-latency-tracker
LLM Latency Tracker
Independent, continuously measured latency and availability for AI inference API
providers, aggregated by day. Covers 45 providers across
4 regions (ap-tokyo, eu-hetzner, sa-east, us-central), built from
3,237,730 raw probes collected between 2026-07-23 and
2026-09-23.
Live rankings and full methodology: llmlatency.dev
How the numbers are produced
Probes run every five minutes from separate network locations and are never routed
through a… See the full description on the dataset page: https://huggingface.co/datasets/llmlatency/llm-latency-tracker.profilesg1-sonic-assets
LatencyBench G1 SONIC assets
Runtime MuJoCo assets for the LatencyBench G1SonicRun-v0 environment. The
bundle contains the official SONIC-aligned Unitree G1 29-DoF-with-hand XML and
meshes, plus the LatencyBench Run scene used to exercise the controller.
Provenance and licensing
g1_29dof_with_hand.xml and meshes/ are copied unchanged from NVIDIA's
NVlabs/GR00T-WholeBodyControl
at commit a0732b642c0333077e127a2f56ab0014c196bca4. SONIC_LICENSE is the
upstream… See the full description on the dataset page: https://huggingface.co/datasets/latency-sensitive-bench/g1-sonic-assets.
