datasets
Training and evaluation data, with the modality, task and licence stated up front. Listed live from the Hugging Face Hub.
opencs2_dataset_demo
HLTV CS2 Demos Dataset
Counter-Strike 2 match demos scraped from HLTV.org
plus a compact per-map analysis JSON. Each row of the metadata Parquet is
one .dem file (one played CS2 map); a best-of-3 match contributes 2
or 3 rows depending on whether it went 2-0 or 2-1.
Parquet holds everything you typically filter on: map_name,
patch_version, rounds_played, per-player kast / adr / rating,
every kill tick with weapon + headshot, every round's winner + end reason.
.dem binaries live… See the full description on the dataset page: https://huggingface.co/datasets/blanchon/opencs2_dataset_demo.opencs2_dataset
OpenCS2 - POV Renders
Browse with the OpenCS2 Viewer - every match, map and round, with all 10 player POVs synced on one timeline.
Tick-aligned Counter-Strike 2 POV training clips, rendered from
blanchon/cs2_dataset_demo. Each row
in the main table is one player's perspective for one round; ten POVs per round share the same tick
clock.
Per POV round:
Video - 1280x720 @ 32 fps, near-lossless H.264, faststart, muxed with audio.
Audio - per-player stereo, mixed from that… See the full description on the dataset page: https://huggingface.co/datasets/blanchon/opencs2_dataset.opencs2_panorama
OpenCS2 — Panorama Dataset
360° panoramas captured in-engine from Counter-Strike 2 at positions
sampled from real player movement in HLTV demos. For each position the
dataset ships six cube-map faces (90° HFOV, 1024×1024) and the
stitched 4096×2048 equirectangular preview, plus the camera pose in
Source 2 hammer-unit coordinates (the same convention as
blanchon/opencs2_dataset).
Stat
Value
Maps
de_ancient, de_anubis, de_dust2, de_inferno, de_mirage, de_nuke… See the full description on the dataset page: https://huggingface.co/datasets/blanchon/opencs2_panorama.
