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01reapxdev /boardgamegeek-scraper BoardGameGeek Scraper · Games, Ratings, Designers & Mechanics Scrape board games, release years, player counts, categories, mechanics, designers, artists, and publishers from BoardGameGeek. HTTP only, pay-per-event pricing. Rows in this dataset 437 Fields 21 Collector runs behind it 50 Most recent observation 2026-08-03 What this is Every row here was returned by a real run of a public collector. Nothing is generated from a template over a… See the full description on the dataset page: https://huggingface.co/datasets/reapxdev/boardgamegeek-scraper.imagen<1K0 likes65 downloads2mo agoHugging Face02nlp-and-reasoning /board_games Board Game Datasets This directory contains board-game position datasets, produced for generating verified Q&A about (1) interpreting a board position given its standard notation, and (2) advising a good next move. Each game lives in its own self-contained project (own extract.py, pyproject.toml, .venv) and produces one JSON file. Ground truth (legal moves, best move, evaluation) always comes from a real rules library / game engine — never guessed by an LLM. This is the… See the full description on the dataset page: https://huggingface.co/datasets/nlp-and-reasoning/board_games.textn<1K0 likes65 downloads24d agoHugging Face03sxiong /BoardgameQA-Hard BoardgameQA-Hard This dataset contains a curated train/test split of BoardgameQA, used in our paper Enhancing Language Model Reasoning with Structured Multi-Level Modeling (ICLR 2026). Each example asks whether a target fact can be proved, disproved, or is undetermined given a set of facts, defeasible rules, and rule preferences. Files train.jsonl — 37,000 examples test.jsonl — 500 examples test.jsonl is a fixed "hard" evaluation set drawn in equal parts (100… See the full description on the dataset page: https://huggingface.co/datasets/sxiong/BoardgameQA-Hard.texttext-classification10K<n<100K1 likes59 downloads3mo agoHugging Face04sxiong /BoardgameQA-trajectory BoardGameQA Trajectory Dataset Model-generated solution trajectories for BoardGameQA, a natural-language deductive reasoning benchmark built from board-game-style rule sets with conflicting/preferential rules. Each question asks whether a goal statement is yes (proved), no (disproved), or unknown. Each row is one model response to a single problem, including the hidden chain-of-thought (when available) and the final response. Dataset Summary Split Rows… See the full description on the dataset page: https://huggingface.co/datasets/sxiong/BoardgameQA-trajectory.textquestion-answering1K<n<10K1 likes45 downloads3mo agoHugging Face05Yu-yang /Board_gamestextn<1K0 likes24 downloads2y agoHugging Face06homerquan /boardgamebench-answer-dpo BoardGameBench Answer DPO Dataset This dataset contains the reviewed preference examples used for the DPO stage of the nemotron-boardgame-answer-lora-b4-safe-final adapter. It is a compact pilot set of 10 BoardGameBench preference rows. Each row presents the same board-game decision prompt with a preferred answer and a plausible rejected answer. The preferred answer is selected from engine-guided move comparisons and includes the exact move label. Format The main… See the full description on the dataset page: https://huggingface.co/datasets/homerquan/boardgamebench-answer-dpo.texttext-generationn<1K0 likes21 downloads5mo agoHugging Face07LHLHLHE /boardgame_rules_qa_dataset_rutextquestion-answeringn<1K0 likes5 downloads5mo agoHugging Face

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