introvoyz042/QuestRoomScan
0158
1{2 "name": "com.genesis.roomscan",3 "version": "1.0.0",4 "displayName": "Quest Room Scan",5 "description": "Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF volume integration, GPU Surface Nets meshing, persistent texturing, and Gaussian Splat export.",6 "unity": "6000.0",7 "dependencies": {8 "com.unity.xr.arfoundation": "6.1.1",9 "com.unity.burst": "1.8.18",10 "com.unity.collections": "2.4.3",11 "com.unity.mathematics": "1.3.2",12 "com.unity.render-pipelines.universal": "17.0.3",13 "com.meta.xr.mrutilitykit": "205.0.0"14 },15 "keywords": [16 "xr",17 "vr",18 "mr",19 "quest",20 "quest3",21 "meta",22 "scanning",23 "room-scan",24 "mesh",25 "depth",26 "tsdf",27 "reconstruction",28 "3d-reconstruction",29 "gaussian-splatting",30 "surface-nets",31 "point-cloud"32 ],33 "author": {34 "name": "Arghya Sur",35 "url": "https://github.com/arghyasur1991"36 },37 "license": "MIT"38}39 