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facebook/actionbench

๐ŸŽฌ ActionBench: Paired Video-3D Synthetic Benchmark ๐Ÿ“– Overview ActionBench is a benchmark dataset of 128 paired video โ†” animated point-cloud samples for evaluating animated 3D mesh generation from video. The dataset consists of synthetic scenes of animated objects from ObjaverseXL, rendered using Blender 3.5.1. Each sample contains: Video: 16 RGBA frames with alpha mask Camera (camera.json): Camera parameters using Blender convention (X_cam = X @ R^T + T, camera looksโ€ฆ See the full description on the dataset page: https://huggingface.co/datasets/facebook/actionbench.

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1---2license: other3task_categories:4  - image-to-3d5  - video-classification6tags:7  - 3d8  - video9  - point-cloud10  - animation11  - benchmark12  - synthetic13pretty_name: ActionBench14viewer: false15---16 17<div align="center">18 19<h1>๐ŸŽฌ ActionBench: Paired Video-3D Synthetic Benchmark</h1>20 21<img src="actionbench.gif" alt="ActionBench" width="100%">22 23 24</div>25 26## ๐Ÿ“– Overview27 28ActionBench is a benchmark dataset of **128 paired video โ†” animated point-cloud samples** for evaluating animated 3D mesh generation from video.29The dataset consists of synthetic scenes of animated objects from [ObjaverseXL](https://objaverse.allenai.org/), rendered using **Blender 3.5.1**.30 31Each sample contains:32- **Video**: 16 RGBA frames with alpha mask33- **Camera** (`camera.json`): Camera parameters using Blender convention (`X_cam = X @ R^T + T`, camera looks along -Z). See [`projection.py`](projection.py) for how to project the point cloud onto the image plane.34- **Animated Point Cloud**: Surface points sampled on the animated object with shape `(T, V, 6)` where:35  - `T=16`: number of keyframes36  - `V=100_000`: number of vertices (points randomly sampled on the mesh surface)37  - `6`: position `(x, y, z)` + normal `(nx, ny, nz)` for each point38 39  > **Note:** The point cloud is **tracked**: each point index corresponds to the same surface point deformed across timesteps, providing dense correspondences over time.40 41  The animation lie in normalized space `[-1., 1.]^3`.42 43 44 45## ๐Ÿ“Š Evaluation46 47To evaluate on ActionBench, produce a list of animated meshes saved as `.glb` files.48 49Each subdirectory must be named with the corresponding `uid` from ActionBench:50 51```52predictions/53โ”œโ”€โ”€ <uid_1>/54โ”‚   โ”œโ”€โ”€ mesh_00.glb55โ”‚   โ”œโ”€โ”€ mesh_01.glb56โ”‚   โ””โ”€โ”€ ...57โ”œโ”€โ”€ <uid_2>/58โ”‚   โ”œโ”€โ”€ mesh_00.glb59โ”‚   โ””โ”€โ”€ ...60โ””โ”€โ”€ ...61```62 63Download Actionbench dataset, then run the evaluation script in [ActionMesh](https://github.com/facebookresearch/actionmesh):64 65```bash66python actionbench/evaluate.py \67    --pred_root predictions/ \68    --gt_root data/actionbench/data/ \69    --output_csv results.csv \70    --device cuda71```72 73> **Note:** Evaluation requires the same dependencies as [ActionMesh](../README.md) plus [PyTorch3D](https://github.com/facebookresearch/pytorch3d/blob/main/INSTALL.md).74 75Metrics are described in the [ActionMesh paper](https://arxiv.org/abs/2601.16148):76- **CD-3D**: Chamfer Distance 3D โ€” measures geometric accuracy per frame77- **CD-4D**: Chamfer Distance 4D โ€” measures spatio-temporal consistency78- **CD-M**: Motion Chamfer Distance โ€” measures motion fidelity79 80## ๐Ÿ›๏ธ License81 82See the LICENSE file for details about the license under which this dataset is made available.83 84## ๐Ÿ“š Citation85 86If you use ActionBench, please cite the following paper:87 88```bibtex89@inproceedings{ActionMesh2026,90  author = {Remy Sabathier and David Novotny and Niloy Mitra and Tom Monnier},91  title = {ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion},92  year = {2026},93}94```95