basant307/AI_Governance_Project
045
1# globals2 3> Global identifiers from different JavaScript environments4 5It's just a [JSON file](globals.json), so you can use it in any environment.6 7This package is used by ESLint 8 and earlier. For ESLint 9 and later, you should depend on this package directly in [your ESLint config](https://eslint.org/docs/latest/use/configure/language-options#predefined-global-variables).8 9## Install10 11```sh12npm install globals13```14 15## Usage16 17```js18import globals from 'globals';19 20console.log(globals.browser);21/*22{23 addEventListener: false,24 applicationCache: false,25 ArrayBuffer: false,26 atob: false,27 …28}29*/30```31 32Each global is given a value of `true` or `false`. A value of `true` indicates that the variable may be overwritten. A value of `false` indicates that the variable should be considered read-only. This information is used by static analysis tools to flag incorrect behavior. We assume all variables should be `false` unless we hear otherwise.33 34For Node.js this package provides two sets of globals:35 36- `globals.nodeBuiltin`: Globals available to all code running in Node.js.37 These will usually be available as properties on the `globalThis` object and include `process`, `Buffer`, but not CommonJS arguments like `require`.38 See: https://nodejs.org/api/globals.html39- `globals.node`: A combination of the globals from `nodeBuiltin` plus all CommonJS arguments ("CommonJS module scope").40 See: https://nodejs.org/api/modules.html#modules_the_module_scope41 42When analyzing code that is known to run outside of a CommonJS wrapper, for example, JavaScript modules, `nodeBuiltin` can find accidental CommonJS references.43 