strong-tie/inbound-calls
0
1'use strict';2 3const { Duplex } = require('stream');4 5/**6 * Emits the `'close'` event on a stream.7 *8 * @param {Duplex} stream The stream.9 * @private10 */11function emitClose(stream) {12 stream.emit('close');13}14 15/**16 * The listener of the `'end'` event.17 *18 * @private19 */20function duplexOnEnd() {21 if (!this.destroyed && this._writableState.finished) {22 this.destroy();23 }24}25 26/**27 * The listener of the `'error'` event.28 *29 * @param {Error} err The error30 * @private31 */32function duplexOnError(err) {33 this.removeListener('error', duplexOnError);34 this.destroy();35 if (this.listenerCount('error') === 0) {36 // Do not suppress the throwing behavior.37 this.emit('error', err);38 }39}40 41/**42 * Wraps a `WebSocket` in a duplex stream.43 *44 * @param {WebSocket} ws The `WebSocket` to wrap45 * @param {Object} [options] The options for the `Duplex` constructor46 * @return {Duplex} The duplex stream47 * @public48 */49function createWebSocketStream(ws, options) {50 let terminateOnDestroy = true;51 52 const duplex = new Duplex({53 ...options,54 autoDestroy: false,55 emitClose: false,56 objectMode: false,57 writableObjectMode: false58 });59 60 ws.on('message', function message(msg, isBinary) {61 const data =62 !isBinary && duplex._readableState.objectMode ? msg.toString() : msg;63 64 if (!duplex.push(data)) ws.pause();65 });66 67 ws.once('error', function error(err) {68 if (duplex.destroyed) return;69 70 // Prevent `ws.terminate()` from being called by `duplex._destroy()`.71 //72 // - If the `'error'` event is emitted before the `'open'` event, then73 // `ws.terminate()` is a noop as no socket is assigned.74 // - Otherwise, the error is re-emitted by the listener of the `'error'`75 // event of the `Receiver` object. The listener already closes the76 // connection by calling `ws.close()`. This allows a close frame to be77 // sent to the other peer. If `ws.terminate()` is called right after this,78 // then the close frame might not be sent.79 terminateOnDestroy = false;80 duplex.destroy(err);81 });82 83 ws.once('close', function close() {84 if (duplex.destroyed) return;85 86 duplex.push(null);87 });88 89 duplex._destroy = function (err, callback) {90 if (ws.readyState === ws.CLOSED) {91 callback(err);92 process.nextTick(emitClose, duplex);93 return;94 }95 96 let called = false;97 98 ws.once('error', function error(err) {99 called = true;100 callback(err);101 });102 103 ws.once('close', function close() {104 if (!called) callback(err);105 process.nextTick(emitClose, duplex);106 });107 108 if (terminateOnDestroy) ws.terminate();109 };110 111 duplex._final = function (callback) {112 if (ws.readyState === ws.CONNECTING) {113 ws.once('open', function open() {114 duplex._final(callback);115 });116 return;117 }118 119 // If the value of the `_socket` property is `null` it means that `ws` is a120 // client websocket and the handshake failed. In fact, when this happens, a121 // socket is never assigned to the websocket. Wait for the `'error'` event122 // that will be emitted by the websocket.123 if (ws._socket === null) return;124 125 if (ws._socket._writableState.finished) {126 callback();127 if (duplex._readableState.endEmitted) duplex.destroy();128 } else {129 ws._socket.once('finish', function finish() {130 // `duplex` is not destroyed here because the `'end'` event will be131 // emitted on `duplex` after this `'finish'` event. The EOF signaling132 // `null` chunk is, in fact, pushed when the websocket emits `'close'`.133 callback();134 });135 ws.close();136 }137 };138 139 duplex._read = function () {140 if (ws.isPaused) ws.resume();141 };142 143 duplex._write = function (chunk, encoding, callback) {144 if (ws.readyState === ws.CONNECTING) {145 ws.once('open', function open() {146 duplex._write(chunk, encoding, callback);147 });148 return;149 }150 151 ws.send(chunk, callback);152 };153 154 duplex.on('end', duplexOnEnd);155 duplex.on('error', duplexOnError);156 return duplex;157}158 159module.exports = createWebSocketStream;160 