TrinetraLabs/Placebo_AI
0
1// Copyright Joyent, Inc. and other Node contributors.2//3// Permission is hereby granted, free of charge, to any person obtaining a4// copy of this software and associated documentation files (the5// "Software"), to deal in the Software without restriction, including6// without limitation the rights to use, copy, modify, merge, publish,7// distribute, sublicense, and/or sell copies of the Software, and to permit8// persons to whom the Software is furnished to do so, subject to the9// following conditions:10//11// The above copyright notice and this permission notice shall be included12// in all copies or substantial portions of the Software.13//14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS15// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF16// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN17// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,18// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR19// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE20// USE OR OTHER DEALINGS IN THE SOFTWARE.21 22// A bit simpler than readable streams.23// Implement an async ._write(chunk, encoding, cb), and it'll handle all24// the drain event emission and buffering.25 26'use strict';27 28/*<replacement>*/29 30var pna = require('process-nextick-args');31/*</replacement>*/32 33module.exports = Writable;34 35/* <replacement> */36function WriteReq(chunk, encoding, cb) {37 this.chunk = chunk;38 this.encoding = encoding;39 this.callback = cb;40 this.next = null;41}42 43// It seems a linked list but it is not44// there will be only 2 of these for each stream45function CorkedRequest(state) {46 var _this = this;47 48 this.next = null;49 this.entry = null;50 this.finish = function () {51 onCorkedFinish(_this, state);52 };53}54/* </replacement> */55 56/*<replacement>*/57var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;58/*</replacement>*/59 60/*<replacement>*/61var Duplex;62/*</replacement>*/63 64Writable.WritableState = WritableState;65 66/*<replacement>*/67var util = Object.create(require('core-util-is'));68util.inherits = require('inherits');69/*</replacement>*/70 71/*<replacement>*/72var internalUtil = {73 deprecate: require('util-deprecate')74};75/*</replacement>*/76 77/*<replacement>*/78var Stream = require('./internal/streams/stream');79/*</replacement>*/80 81/*<replacement>*/82 83var Buffer = require('safe-buffer').Buffer;84var OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};85function _uint8ArrayToBuffer(chunk) {86 return Buffer.from(chunk);87}88function _isUint8Array(obj) {89 return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;90}91 92/*</replacement>*/93 94var destroyImpl = require('./internal/streams/destroy');95 96util.inherits(Writable, Stream);97 98function nop() {}99 100function WritableState(options, stream) {101 Duplex = Duplex || require('./_stream_duplex');102 103 options = options || {};104 105 // Duplex streams are both readable and writable, but share106 // the same options object.107 // However, some cases require setting options to different108 // values for the readable and the writable sides of the duplex stream.109 // These options can be provided separately as readableXXX and writableXXX.110 var isDuplex = stream instanceof Duplex;111 112 // object stream flag to indicate whether or not this stream113 // contains buffers or objects.114 this.objectMode = !!options.objectMode;115 116 if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;117 118 // the point at which write() starts returning false119 // Note: 0 is a valid value, means that we always return false if120 // the entire buffer is not flushed immediately on write()121 var hwm = options.highWaterMark;122 var writableHwm = options.writableHighWaterMark;123 var defaultHwm = this.objectMode ? 16 : 16 * 1024;124 125 if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;126 127 // cast to ints.128 this.highWaterMark = Math.floor(this.highWaterMark);129 130 // if _final has been called131 this.finalCalled = false;132 133 // drain event flag.134 this.needDrain = false;135 // at the start of calling end()136 this.ending = false;137 // when end() has been called, and returned138 this.ended = false;139 // when 'finish' is emitted140 this.finished = false;141 142 // has it been destroyed143 this.destroyed = false;144 145 // should we decode strings into buffers before passing to _write?146 // this is here so that some node-core streams can optimize string147 // handling at a lower level.148 var noDecode = options.decodeStrings === false;149 this.decodeStrings = !noDecode;150 151 // Crypto is kind of old and crusty. Historically, its default string152 // encoding is 'binary' so we have to make this configurable.153 // Everything else in the universe uses 'utf8', though.154 this.defaultEncoding = options.defaultEncoding || 'utf8';155 156 // not an actual buffer we keep track of, but a measurement157 // of how much we're waiting to get pushed to some underlying158 // socket or file.159 this.length = 0;160 161 // a flag to see when we're in the middle of a write.162 this.writing = false;163 164 // when true all writes will be buffered until .uncork() call165 this.corked = 0;166 167 // a flag to be able to tell if the onwrite cb is called immediately,168 // or on a later tick. We set this to true at first, because any169 // actions that shouldn't happen until "later" should generally also170 // not happen before the first write call.171 this.sync = true;172 173 // a flag to know if we're processing previously buffered items, which174 // may call the _write() callback in the same tick, so that we don't175 // end up in an overlapped onwrite situation.176 this.bufferProcessing = false;177 178 // the callback that's passed to _write(chunk,cb)179 this.onwrite = function (er) {180 onwrite(stream, er);181 };182 183 // the callback that the user supplies to write(chunk,encoding,cb)184 this.writecb = null;185 186 // the amount that is being written when _write is called.187 this.writelen = 0;188 189 this.bufferedRequest = null;190 this.lastBufferedRequest = null;191 192 // number of pending user-supplied write callbacks193 // this must be 0 before 'finish' can be emitted194 this.pendingcb = 0;195 196 // emit prefinish if the only thing we're waiting for is _write cbs197 // This is relevant for synchronous Transform streams198 this.prefinished = false;199 200 // True if the error was already emitted and should not be thrown again201 this.errorEmitted = false;202 203 // count buffered requests204 this.bufferedRequestCount = 0;205 206 // allocate the first CorkedRequest, there is always207 // one allocated and free to use, and we maintain at most two208 this.corkedRequestsFree = new CorkedRequest(this);209}210 211WritableState.prototype.getBuffer = function getBuffer() {212 var current = this.bufferedRequest;213 var out = [];214 while (current) {215 out.push(current);216 current = current.next;217 }218 return out;219};220 221(function () {222 try {223 Object.defineProperty(WritableState.prototype, 'buffer', {224 get: internalUtil.deprecate(function () {225 return this.getBuffer();226 }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')227 });228 } catch (_) {}229})();230 231// Test _writableState for inheritance to account for Duplex streams,232// whose prototype chain only points to Readable.233var realHasInstance;234if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {235 realHasInstance = Function.prototype[Symbol.hasInstance];236 Object.defineProperty(Writable, Symbol.hasInstance, {237 value: function (object) {238 if (realHasInstance.call(this, object)) return true;239 if (this !== Writable) return false;240 241 return object && object._writableState instanceof WritableState;242 }243 });244} else {245 realHasInstance = function (object) {246 return object instanceof this;247 };248}249 250function Writable(options) {251 Duplex = Duplex || require('./_stream_duplex');252 253 // Writable ctor is applied to Duplexes, too.254 // `realHasInstance` is necessary because using plain `instanceof`255 // would return false, as no `_writableState` property is attached.256 257 // Trying to use the custom `instanceof` for Writable here will also break the258 // Node.js LazyTransform implementation, which has a non-trivial getter for259 // `_writableState` that would lead to infinite recursion.260 if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {261 return new Writable(options);262 }263 264 this._writableState = new WritableState(options, this);265 266 // legacy.267 this.writable = true;268 269 if (options) {270 if (typeof options.write === 'function') this._write = options.write;271 272 if (typeof options.writev === 'function') this._writev = options.writev;273 274 if (typeof options.destroy === 'function') this._destroy = options.destroy;275 276 if (typeof options.final === 'function') this._final = options.final;277 }278 279 Stream.call(this);280}281 282// Otherwise people can pipe Writable streams, which is just wrong.283Writable.prototype.pipe = function () {284 this.emit('error', new Error('Cannot pipe, not readable'));285};286 287function writeAfterEnd(stream, cb) {288 var er = new Error('write after end');289 // TODO: defer error events consistently everywhere, not just the cb290 stream.emit('error', er);291 pna.nextTick(cb, er);292}293 294// Checks that a user-supplied chunk is valid, especially for the particular295// mode the stream is in. Currently this means that `null` is never accepted296// and undefined/non-string values are only allowed in object mode.297function validChunk(stream, state, chunk, cb) {298 var valid = true;299 var er = false;300 301 if (chunk === null) {302 er = new TypeError('May not write null values to stream');303 } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {304 er = new TypeError('Invalid non-string/buffer chunk');305 }306 if (er) {307 stream.emit('error', er);308 pna.nextTick(cb, er);309 valid = false;310 }311 return valid;312}313 314Writable.prototype.write = function (chunk, encoding, cb) {315 var state = this._writableState;316 var ret = false;317 var isBuf = !state.objectMode && _isUint8Array(chunk);318 319 if (isBuf && !Buffer.isBuffer(chunk)) {320 chunk = _uint8ArrayToBuffer(chunk);321 }322 323 if (typeof encoding === 'function') {324 cb = encoding;325 encoding = null;326 }327 328 if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;329 330 if (typeof cb !== 'function') cb = nop;331 332 if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {333 state.pendingcb++;334 ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);335 }336 337 return ret;338};339 340Writable.prototype.cork = function () {341 var state = this._writableState;342 343 state.corked++;344};345 346Writable.prototype.uncork = function () {347 var state = this._writableState;348 349 if (state.corked) {350 state.corked--;351 352 if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);353 }354};355 356Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {357 // node::ParseEncoding() requires lower case.358 if (typeof encoding === 'string') encoding = encoding.toLowerCase();359 if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);360 this._writableState.defaultEncoding = encoding;361 return this;362};363 364function decodeChunk(state, chunk, encoding) {365 if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {366 chunk = Buffer.from(chunk, encoding);367 }368 return chunk;369}370 371Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {372 // making it explicit this property is not enumerable373 // because otherwise some prototype manipulation in374 // userland will fail375 enumerable: false,376 get: function () {377 return this._writableState.highWaterMark;378 }379});380 381// if we're already writing something, then just put this382// in the queue, and wait our turn. Otherwise, call _write383// If we return false, then we need a drain event, so set that flag.384function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {385 if (!isBuf) {386 var newChunk = decodeChunk(state, chunk, encoding);387 if (chunk !== newChunk) {388 isBuf = true;389 encoding = 'buffer';390 chunk = newChunk;391 }392 }393 var len = state.objectMode ? 1 : chunk.length;394 395 state.length += len;396 397 var ret = state.length < state.highWaterMark;398 // we must ensure that previous needDrain will not be reset to false.399 if (!ret) state.needDrain = true;400 401 if (state.writing || state.corked) {402 var last = state.lastBufferedRequest;403 state.lastBufferedRequest = {404 chunk: chunk,405 encoding: encoding,406 isBuf: isBuf,407 callback: cb,408 next: null409 };410 if (last) {411 last.next = state.lastBufferedRequest;412 } else {413 state.bufferedRequest = state.lastBufferedRequest;414 }415 state.bufferedRequestCount += 1;416 } else {417 doWrite(stream, state, false, len, chunk, encoding, cb);418 }419 420 return ret;421}422 423function doWrite(stream, state, writev, len, chunk, encoding, cb) {424 state.writelen = len;425 state.writecb = cb;426 state.writing = true;427 state.sync = true;428 if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);429 state.sync = false;430}431 432function onwriteError(stream, state, sync, er, cb) {433 --state.pendingcb;434 435 if (sync) {436 // defer the callback if we are being called synchronously437 // to avoid piling up things on the stack438 pna.nextTick(cb, er);439 // this can emit finish, and it will always happen440 // after error441 pna.nextTick(finishMaybe, stream, state);442 stream._writableState.errorEmitted = true;443 stream.emit('error', er);444 } else {445 // the caller expect this to happen before if446 // it is async447 cb(er);448 stream._writableState.errorEmitted = true;449 stream.emit('error', er);450 // this can emit finish, but finish must451 // always follow error452 finishMaybe(stream, state);453 }454}455 456function onwriteStateUpdate(state) {457 state.writing = false;458 state.writecb = null;459 state.length -= state.writelen;460 state.writelen = 0;461}462 463function onwrite(stream, er) {464 var state = stream._writableState;465 var sync = state.sync;466 var cb = state.writecb;467 468 onwriteStateUpdate(state);469 470 if (er) onwriteError(stream, state, sync, er, cb);else {471 // Check if we're actually ready to finish, but don't emit yet472 var finished = needFinish(state);473 474 if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {475 clearBuffer(stream, state);476 }477 478 if (sync) {479 /*<replacement>*/480 asyncWrite(afterWrite, stream, state, finished, cb);481 /*</replacement>*/482 } else {483 afterWrite(stream, state, finished, cb);484 }485 }486}487 488function afterWrite(stream, state, finished, cb) {489 if (!finished) onwriteDrain(stream, state);490 state.pendingcb--;491 cb();492 finishMaybe(stream, state);493}494 495// Must force callback to be called on nextTick, so that we don't496// emit 'drain' before the write() consumer gets the 'false' return497// value, and has a chance to attach a 'drain' listener.498function onwriteDrain(stream, state) {499 if (state.length === 0 && state.needDrain) {500 state.needDrain = false;501 stream.emit('drain');502 }503}504 505// if there's something in the buffer waiting, then process it506function clearBuffer(stream, state) {507 state.bufferProcessing = true;508 var entry = state.bufferedRequest;509 510 if (stream._writev && entry && entry.next) {511 // Fast case, write everything using _writev()512 var l = state.bufferedRequestCount;513 var buffer = new Array(l);514 var holder = state.corkedRequestsFree;515 holder.entry = entry;516 517 var count = 0;518 var allBuffers = true;519 while (entry) {520 buffer[count] = entry;521 if (!entry.isBuf) allBuffers = false;522 entry = entry.next;523 count += 1;524 }525 buffer.allBuffers = allBuffers;526 527 doWrite(stream, state, true, state.length, buffer, '', holder.finish);528 529 // doWrite is almost always async, defer these to save a bit of time530 // as the hot path ends with doWrite531 state.pendingcb++;532 state.lastBufferedRequest = null;533 if (holder.next) {534 state.corkedRequestsFree = holder.next;535 holder.next = null;536 } else {537 state.corkedRequestsFree = new CorkedRequest(state);538 }539 state.bufferedRequestCount = 0;540 } else {541 // Slow case, write chunks one-by-one542 while (entry) {543 var chunk = entry.chunk;544 var encoding = entry.encoding;545 var cb = entry.callback;546 var len = state.objectMode ? 1 : chunk.length;547 548 doWrite(stream, state, false, len, chunk, encoding, cb);549 entry = entry.next;550 state.bufferedRequestCount--;551 // if we didn't call the onwrite immediately, then552 // it means that we need to wait until it does.553 // also, that means that the chunk and cb are currently554 // being processed, so move the buffer counter past them.555 if (state.writing) {556 break;557 }558 }559 560 if (entry === null) state.lastBufferedRequest = null;561 }562 563 state.bufferedRequest = entry;564 state.bufferProcessing = false;565}566 567Writable.prototype._write = function (chunk, encoding, cb) {568 cb(new Error('_write() is not implemented'));569};570 571Writable.prototype._writev = null;572 573Writable.prototype.end = function (chunk, encoding, cb) {574 var state = this._writableState;575 576 if (typeof chunk === 'function') {577 cb = chunk;578 chunk = null;579 encoding = null;580 } else if (typeof encoding === 'function') {581 cb = encoding;582 encoding = null;583 }584 585 if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);586 587 // .end() fully uncorks588 if (state.corked) {589 state.corked = 1;590 this.uncork();591 }592 593 // ignore unnecessary end() calls.594 if (!state.ending) endWritable(this, state, cb);595};596 597function needFinish(state) {598 return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;599}600function callFinal(stream, state) {601 stream._final(function (err) {602 state.pendingcb--;603 if (err) {604 stream.emit('error', err);605 }606 state.prefinished = true;607 stream.emit('prefinish');608 finishMaybe(stream, state);609 });610}611function prefinish(stream, state) {612 if (!state.prefinished && !state.finalCalled) {613 if (typeof stream._final === 'function') {614 state.pendingcb++;615 state.finalCalled = true;616 pna.nextTick(callFinal, stream, state);617 } else {618 state.prefinished = true;619 stream.emit('prefinish');620 }621 }622}623 624function finishMaybe(stream, state) {625 var need = needFinish(state);626 if (need) {627 prefinish(stream, state);628 if (state.pendingcb === 0) {629 state.finished = true;630 stream.emit('finish');631 }632 }633 return need;634}635 636function endWritable(stream, state, cb) {637 state.ending = true;638 finishMaybe(stream, state);639 if (cb) {640 if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);641 }642 state.ended = true;643 stream.writable = false;644}645 646function onCorkedFinish(corkReq, state, err) {647 var entry = corkReq.entry;648 corkReq.entry = null;649 while (entry) {650 var cb = entry.callback;651 state.pendingcb--;652 cb(err);653 entry = entry.next;654 }655 656 // reuse the free corkReq.657 state.corkedRequestsFree.next = corkReq;658}659 660Object.defineProperty(Writable.prototype, 'destroyed', {661 get: function () {662 if (this._writableState === undefined) {663 return false;664 }665 return this._writableState.destroyed;666 },667 set: function (value) {668 // we ignore the value if the stream669 // has not been initialized yet670 if (!this._writableState) {671 return;672 }673 674 // backward compatibility, the user is explicitly675 // managing destroyed676 this._writableState.destroyed = value;677 }678});679 680Writable.prototype.destroy = destroyImpl.destroy;681Writable.prototype._undestroy = destroyImpl.undestroy;682Writable.prototype._destroy = function (err, cb) {683 this.end();684 cb(err);685};