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1// Copyright Joyent, Inc. and other Node contributors.2//3// Permission is hereby granted, free of charge, to any person obtaining a4// copy of this software and associated documentation files (the5// "Software"), to deal in the Software without restriction, including6// without limitation the rights to use, copy, modify, merge, publish,7// distribute, sublicense, and/or sell copies of the Software, and to permit8// persons to whom the Software is furnished to do so, subject to the9// following conditions:10//11// The above copyright notice and this permission notice shall be included12// in all copies or substantial portions of the Software.13//14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS15// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF16// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN17// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,18// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR19// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE20// USE OR OTHER DEALINGS IN THE SOFTWARE.21 22// A bit simpler than readable streams.23// Implement an async ._write(chunk, encoding, cb), and it'll handle all24// the drain event emission and buffering.25 26'use strict';27 28/*<replacement>*/29 30var pna = require('process-nextick-args');31/*</replacement>*/32 33module.exports = Writable;34 35/* <replacement> */36function WriteReq(chunk, encoding, cb) {37  this.chunk = chunk;38  this.encoding = encoding;39  this.callback = cb;40  this.next = null;41}42 43// It seems a linked list but it is not44// there will be only 2 of these for each stream45function CorkedRequest(state) {46  var _this = this;47 48  this.next = null;49  this.entry = null;50  this.finish = function () {51    onCorkedFinish(_this, state);52  };53}54/* </replacement> */55 56/*<replacement>*/57var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;58/*</replacement>*/59 60/*<replacement>*/61var Duplex;62/*</replacement>*/63 64Writable.WritableState = WritableState;65 66/*<replacement>*/67var util = Object.create(require('core-util-is'));68util.inherits = require('inherits');69/*</replacement>*/70 71/*<replacement>*/72var internalUtil = {73  deprecate: require('util-deprecate')74};75/*</replacement>*/76 77/*<replacement>*/78var Stream = require('./internal/streams/stream');79/*</replacement>*/80 81/*<replacement>*/82 83var Buffer = require('safe-buffer').Buffer;84var OurUint8Array = (typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : typeof self !== 'undefined' ? self : {}).Uint8Array || function () {};85function _uint8ArrayToBuffer(chunk) {86  return Buffer.from(chunk);87}88function _isUint8Array(obj) {89  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;90}91 92/*</replacement>*/93 94var destroyImpl = require('./internal/streams/destroy');95 96util.inherits(Writable, Stream);97 98function nop() {}99 100function WritableState(options, stream) {101  Duplex = Duplex || require('./_stream_duplex');102 103  options = options || {};104 105  // Duplex streams are both readable and writable, but share106  // the same options object.107  // However, some cases require setting options to different108  // values for the readable and the writable sides of the duplex stream.109  // These options can be provided separately as readableXXX and writableXXX.110  var isDuplex = stream instanceof Duplex;111 112  // object stream flag to indicate whether or not this stream113  // contains buffers or objects.114  this.objectMode = !!options.objectMode;115 116  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;117 118  // the point at which write() starts returning false119  // Note: 0 is a valid value, means that we always return false if120  // the entire buffer is not flushed immediately on write()121  var hwm = options.highWaterMark;122  var writableHwm = options.writableHighWaterMark;123  var defaultHwm = this.objectMode ? 16 : 16 * 1024;124 125  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;126 127  // cast to ints.128  this.highWaterMark = Math.floor(this.highWaterMark);129 130  // if _final has been called131  this.finalCalled = false;132 133  // drain event flag.134  this.needDrain = false;135  // at the start of calling end()136  this.ending = false;137  // when end() has been called, and returned138  this.ended = false;139  // when 'finish' is emitted140  this.finished = false;141 142  // has it been destroyed143  this.destroyed = false;144 145  // should we decode strings into buffers before passing to _write?146  // this is here so that some node-core streams can optimize string147  // handling at a lower level.148  var noDecode = options.decodeStrings === false;149  this.decodeStrings = !noDecode;150 151  // Crypto is kind of old and crusty.  Historically, its default string152  // encoding is 'binary' so we have to make this configurable.153  // Everything else in the universe uses 'utf8', though.154  this.defaultEncoding = options.defaultEncoding || 'utf8';155 156  // not an actual buffer we keep track of, but a measurement157  // of how much we're waiting to get pushed to some underlying158  // socket or file.159  this.length = 0;160 161  // a flag to see when we're in the middle of a write.162  this.writing = false;163 164  // when true all writes will be buffered until .uncork() call165  this.corked = 0;166 167  // a flag to be able to tell if the onwrite cb is called immediately,168  // or on a later tick.  We set this to true at first, because any169  // actions that shouldn't happen until "later" should generally also170  // not happen before the first write call.171  this.sync = true;172 173  // a flag to know if we're processing previously buffered items, which174  // may call the _write() callback in the same tick, so that we don't175  // end up in an overlapped onwrite situation.176  this.bufferProcessing = false;177 178  // the callback that's passed to _write(chunk,cb)179  this.onwrite = function (er) {180    onwrite(stream, er);181  };182 183  // the callback that the user supplies to write(chunk,encoding,cb)184  this.writecb = null;185 186  // the amount that is being written when _write is called.187  this.writelen = 0;188 189  this.bufferedRequest = null;190  this.lastBufferedRequest = null;191 192  // number of pending user-supplied write callbacks193  // this must be 0 before 'finish' can be emitted194  this.pendingcb = 0;195 196  // emit prefinish if the only thing we're waiting for is _write cbs197  // This is relevant for synchronous Transform streams198  this.prefinished = false;199 200  // True if the error was already emitted and should not be thrown again201  this.errorEmitted = false;202 203  // count buffered requests204  this.bufferedRequestCount = 0;205 206  // allocate the first CorkedRequest, there is always207  // one allocated and free to use, and we maintain at most two208  this.corkedRequestsFree = new CorkedRequest(this);209}210 211WritableState.prototype.getBuffer = function getBuffer() {212  var current = this.bufferedRequest;213  var out = [];214  while (current) {215    out.push(current);216    current = current.next;217  }218  return out;219};220 221(function () {222  try {223    Object.defineProperty(WritableState.prototype, 'buffer', {224      get: internalUtil.deprecate(function () {225        return this.getBuffer();226      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')227    });228  } catch (_) {}229})();230 231// Test _writableState for inheritance to account for Duplex streams,232// whose prototype chain only points to Readable.233var realHasInstance;234if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {235  realHasInstance = Function.prototype[Symbol.hasInstance];236  Object.defineProperty(Writable, Symbol.hasInstance, {237    value: function (object) {238      if (realHasInstance.call(this, object)) return true;239      if (this !== Writable) return false;240 241      return object && object._writableState instanceof WritableState;242    }243  });244} else {245  realHasInstance = function (object) {246    return object instanceof this;247  };248}249 250function Writable(options) {251  Duplex = Duplex || require('./_stream_duplex');252 253  // Writable ctor is applied to Duplexes, too.254  // `realHasInstance` is necessary because using plain `instanceof`255  // would return false, as no `_writableState` property is attached.256 257  // Trying to use the custom `instanceof` for Writable here will also break the258  // Node.js LazyTransform implementation, which has a non-trivial getter for259  // `_writableState` that would lead to infinite recursion.260  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {261    return new Writable(options);262  }263 264  this._writableState = new WritableState(options, this);265 266  // legacy.267  this.writable = true;268 269  if (options) {270    if (typeof options.write === 'function') this._write = options.write;271 272    if (typeof options.writev === 'function') this._writev = options.writev;273 274    if (typeof options.destroy === 'function') this._destroy = options.destroy;275 276    if (typeof options.final === 'function') this._final = options.final;277  }278 279  Stream.call(this);280}281 282// Otherwise people can pipe Writable streams, which is just wrong.283Writable.prototype.pipe = function () {284  this.emit('error', new Error('Cannot pipe, not readable'));285};286 287function writeAfterEnd(stream, cb) {288  var er = new Error('write after end');289  // TODO: defer error events consistently everywhere, not just the cb290  stream.emit('error', er);291  pna.nextTick(cb, er);292}293 294// Checks that a user-supplied chunk is valid, especially for the particular295// mode the stream is in. Currently this means that `null` is never accepted296// and undefined/non-string values are only allowed in object mode.297function validChunk(stream, state, chunk, cb) {298  var valid = true;299  var er = false;300 301  if (chunk === null) {302    er = new TypeError('May not write null values to stream');303  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {304    er = new TypeError('Invalid non-string/buffer chunk');305  }306  if (er) {307    stream.emit('error', er);308    pna.nextTick(cb, er);309    valid = false;310  }311  return valid;312}313 314Writable.prototype.write = function (chunk, encoding, cb) {315  var state = this._writableState;316  var ret = false;317  var isBuf = !state.objectMode && _isUint8Array(chunk);318 319  if (isBuf && !Buffer.isBuffer(chunk)) {320    chunk = _uint8ArrayToBuffer(chunk);321  }322 323  if (typeof encoding === 'function') {324    cb = encoding;325    encoding = null;326  }327 328  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;329 330  if (typeof cb !== 'function') cb = nop;331 332  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {333    state.pendingcb++;334    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);335  }336 337  return ret;338};339 340Writable.prototype.cork = function () {341  var state = this._writableState;342 343  state.corked++;344};345 346Writable.prototype.uncork = function () {347  var state = this._writableState;348 349  if (state.corked) {350    state.corked--;351 352    if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);353  }354};355 356Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {357  // node::ParseEncoding() requires lower case.358  if (typeof encoding === 'string') encoding = encoding.toLowerCase();359  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);360  this._writableState.defaultEncoding = encoding;361  return this;362};363 364function decodeChunk(state, chunk, encoding) {365  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {366    chunk = Buffer.from(chunk, encoding);367  }368  return chunk;369}370 371Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {372  // making it explicit this property is not enumerable373  // because otherwise some prototype manipulation in374  // userland will fail375  enumerable: false,376  get: function () {377    return this._writableState.highWaterMark;378  }379});380 381// if we're already writing something, then just put this382// in the queue, and wait our turn.  Otherwise, call _write383// If we return false, then we need a drain event, so set that flag.384function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {385  if (!isBuf) {386    var newChunk = decodeChunk(state, chunk, encoding);387    if (chunk !== newChunk) {388      isBuf = true;389      encoding = 'buffer';390      chunk = newChunk;391    }392  }393  var len = state.objectMode ? 1 : chunk.length;394 395  state.length += len;396 397  var ret = state.length < state.highWaterMark;398  // we must ensure that previous needDrain will not be reset to false.399  if (!ret) state.needDrain = true;400 401  if (state.writing || state.corked) {402    var last = state.lastBufferedRequest;403    state.lastBufferedRequest = {404      chunk: chunk,405      encoding: encoding,406      isBuf: isBuf,407      callback: cb,408      next: null409    };410    if (last) {411      last.next = state.lastBufferedRequest;412    } else {413      state.bufferedRequest = state.lastBufferedRequest;414    }415    state.bufferedRequestCount += 1;416  } else {417    doWrite(stream, state, false, len, chunk, encoding, cb);418  }419 420  return ret;421}422 423function doWrite(stream, state, writev, len, chunk, encoding, cb) {424  state.writelen = len;425  state.writecb = cb;426  state.writing = true;427  state.sync = true;428  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);429  state.sync = false;430}431 432function onwriteError(stream, state, sync, er, cb) {433  --state.pendingcb;434 435  if (sync) {436    // defer the callback if we are being called synchronously437    // to avoid piling up things on the stack438    pna.nextTick(cb, er);439    // this can emit finish, and it will always happen440    // after error441    pna.nextTick(finishMaybe, stream, state);442    stream._writableState.errorEmitted = true;443    stream.emit('error', er);444  } else {445    // the caller expect this to happen before if446    // it is async447    cb(er);448    stream._writableState.errorEmitted = true;449    stream.emit('error', er);450    // this can emit finish, but finish must451    // always follow error452    finishMaybe(stream, state);453  }454}455 456function onwriteStateUpdate(state) {457  state.writing = false;458  state.writecb = null;459  state.length -= state.writelen;460  state.writelen = 0;461}462 463function onwrite(stream, er) {464  var state = stream._writableState;465  var sync = state.sync;466  var cb = state.writecb;467 468  onwriteStateUpdate(state);469 470  if (er) onwriteError(stream, state, sync, er, cb);else {471    // Check if we're actually ready to finish, but don't emit yet472    var finished = needFinish(state);473 474    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {475      clearBuffer(stream, state);476    }477 478    if (sync) {479      /*<replacement>*/480      asyncWrite(afterWrite, stream, state, finished, cb);481      /*</replacement>*/482    } else {483      afterWrite(stream, state, finished, cb);484    }485  }486}487 488function afterWrite(stream, state, finished, cb) {489  if (!finished) onwriteDrain(stream, state);490  state.pendingcb--;491  cb();492  finishMaybe(stream, state);493}494 495// Must force callback to be called on nextTick, so that we don't496// emit 'drain' before the write() consumer gets the 'false' return497// value, and has a chance to attach a 'drain' listener.498function onwriteDrain(stream, state) {499  if (state.length === 0 && state.needDrain) {500    state.needDrain = false;501    stream.emit('drain');502  }503}504 505// if there's something in the buffer waiting, then process it506function clearBuffer(stream, state) {507  state.bufferProcessing = true;508  var entry = state.bufferedRequest;509 510  if (stream._writev && entry && entry.next) {511    // Fast case, write everything using _writev()512    var l = state.bufferedRequestCount;513    var buffer = new Array(l);514    var holder = state.corkedRequestsFree;515    holder.entry = entry;516 517    var count = 0;518    var allBuffers = true;519    while (entry) {520      buffer[count] = entry;521      if (!entry.isBuf) allBuffers = false;522      entry = entry.next;523      count += 1;524    }525    buffer.allBuffers = allBuffers;526 527    doWrite(stream, state, true, state.length, buffer, '', holder.finish);528 529    // doWrite is almost always async, defer these to save a bit of time530    // as the hot path ends with doWrite531    state.pendingcb++;532    state.lastBufferedRequest = null;533    if (holder.next) {534      state.corkedRequestsFree = holder.next;535      holder.next = null;536    } else {537      state.corkedRequestsFree = new CorkedRequest(state);538    }539    state.bufferedRequestCount = 0;540  } else {541    // Slow case, write chunks one-by-one542    while (entry) {543      var chunk = entry.chunk;544      var encoding = entry.encoding;545      var cb = entry.callback;546      var len = state.objectMode ? 1 : chunk.length;547 548      doWrite(stream, state, false, len, chunk, encoding, cb);549      entry = entry.next;550      state.bufferedRequestCount--;551      // if we didn't call the onwrite immediately, then552      // it means that we need to wait until it does.553      // also, that means that the chunk and cb are currently554      // being processed, so move the buffer counter past them.555      if (state.writing) {556        break;557      }558    }559 560    if (entry === null) state.lastBufferedRequest = null;561  }562 563  state.bufferedRequest = entry;564  state.bufferProcessing = false;565}566 567Writable.prototype._write = function (chunk, encoding, cb) {568  cb(new Error('_write() is not implemented'));569};570 571Writable.prototype._writev = null;572 573Writable.prototype.end = function (chunk, encoding, cb) {574  var state = this._writableState;575 576  if (typeof chunk === 'function') {577    cb = chunk;578    chunk = null;579    encoding = null;580  } else if (typeof encoding === 'function') {581    cb = encoding;582    encoding = null;583  }584 585  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);586 587  // .end() fully uncorks588  if (state.corked) {589    state.corked = 1;590    this.uncork();591  }592 593  // ignore unnecessary end() calls.594  if (!state.ending) endWritable(this, state, cb);595};596 597function needFinish(state) {598  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;599}600function callFinal(stream, state) {601  stream._final(function (err) {602    state.pendingcb--;603    if (err) {604      stream.emit('error', err);605    }606    state.prefinished = true;607    stream.emit('prefinish');608    finishMaybe(stream, state);609  });610}611function prefinish(stream, state) {612  if (!state.prefinished && !state.finalCalled) {613    if (typeof stream._final === 'function') {614      state.pendingcb++;615      state.finalCalled = true;616      pna.nextTick(callFinal, stream, state);617    } else {618      state.prefinished = true;619      stream.emit('prefinish');620    }621  }622}623 624function finishMaybe(stream, state) {625  var need = needFinish(state);626  if (need) {627    prefinish(stream, state);628    if (state.pendingcb === 0) {629      state.finished = true;630      stream.emit('finish');631    }632  }633  return need;634}635 636function endWritable(stream, state, cb) {637  state.ending = true;638  finishMaybe(stream, state);639  if (cb) {640    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);641  }642  state.ended = true;643  stream.writable = false;644}645 646function onCorkedFinish(corkReq, state, err) {647  var entry = corkReq.entry;648  corkReq.entry = null;649  while (entry) {650    var cb = entry.callback;651    state.pendingcb--;652    cb(err);653    entry = entry.next;654  }655 656  // reuse the free corkReq.657  state.corkedRequestsFree.next = corkReq;658}659 660Object.defineProperty(Writable.prototype, 'destroyed', {661  get: function () {662    if (this._writableState === undefined) {663      return false;664    }665    return this._writableState.destroyed;666  },667  set: function (value) {668    // we ignore the value if the stream669    // has not been initialized yet670    if (!this._writableState) {671      return;672    }673 674    // backward compatibility, the user is explicitly675    // managing destroyed676    this._writableState.destroyed = value;677  }678});679 680Writable.prototype.destroy = destroyImpl.destroy;681Writable.prototype._undestroy = destroyImpl.undestroy;682Writable.prototype._destroy = function (err, cb) {683  this.end();684  cb(err);685};