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lib.webworker.iterable.d.ts341 linesDownload Raw Back to lib
1/*! *****************************************************************************2Copyright (c) Microsoft Corporation. All rights reserved.3Licensed under the Apache License, Version 2.0 (the "License"); you may not use4this file except in compliance with the License. You may obtain a copy of the5License at http://www.apache.org/licenses/LICENSE-2.06 7THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY8KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED9WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,10MERCHANTABLITY OR NON-INFRINGEMENT.11 12See the Apache Version 2.0 License for specific language governing permissions13and limitations under the License.14***************************************************************************** */15 16 17/// <reference no-default-lib="true"/>18 19/////////////////////////////20/// Worker Iterable APIs21/////////////////////////////22 23interface CSSNumericArray {24    [Symbol.iterator](): ArrayIterator<CSSNumericValue>;25    entries(): ArrayIterator<[number, CSSNumericValue]>;26    keys(): ArrayIterator<number>;27    values(): ArrayIterator<CSSNumericValue>;28}29 30interface CSSTransformValue {31    [Symbol.iterator](): ArrayIterator<CSSTransformComponent>;32    entries(): ArrayIterator<[number, CSSTransformComponent]>;33    keys(): ArrayIterator<number>;34    values(): ArrayIterator<CSSTransformComponent>;35}36 37interface CSSUnparsedValue {38    [Symbol.iterator](): ArrayIterator<CSSUnparsedSegment>;39    entries(): ArrayIterator<[number, CSSUnparsedSegment]>;40    keys(): ArrayIterator<number>;41    values(): ArrayIterator<CSSUnparsedSegment>;42}43 44interface Cache {45    /**46     * The **`addAll()`** method of the Cache interface takes an array of URLs, retrieves them, and adds the resulting response objects to the given cache.47     *48     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Cache/addAll)49     */50    addAll(requests: Iterable<RequestInfo>): Promise<void>;51}52 53interface CanvasPath {54    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/roundRect) */55    roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable<number | DOMPointInit>): void;56}57 58interface CanvasPathDrawingStyles {59    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setLineDash) */60    setLineDash(segments: Iterable<number>): void;61}62 63interface CookieStoreManager {64    /**65     * The **`subscribe()`** method of the CookieStoreManager interface subscribes a ServiceWorkerRegistration to cookie change events.66     *67     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/CookieStoreManager/subscribe)68     */69    subscribe(subscriptions: Iterable<CookieStoreGetOptions>): Promise<void>;70    /**71     * The **`unsubscribe()`** method of the CookieStoreManager interface stops the ServiceWorkerRegistration from receiving previously subscribed events.72     *73     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/CookieStoreManager/unsubscribe)74     */75    unsubscribe(subscriptions: Iterable<CookieStoreGetOptions>): Promise<void>;76}77 78interface DOMStringList {79    [Symbol.iterator](): ArrayIterator<string>;80}81 82interface FileList {83    [Symbol.iterator](): ArrayIterator<File>;84}85 86interface FontFaceSet extends Set<FontFace> {87}88 89interface FormDataIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {90    [Symbol.iterator](): FormDataIterator<T>;91}92 93interface FormData {94    [Symbol.iterator](): FormDataIterator<[string, FormDataEntryValue]>;95    /** Returns an array of key, value pairs for every entry in the list. */96    entries(): FormDataIterator<[string, FormDataEntryValue]>;97    /** Returns a list of keys in the list. */98    keys(): FormDataIterator<string>;99    /** Returns a list of values in the list. */100    values(): FormDataIterator<FormDataEntryValue>;101}102 103interface HeadersIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {104    [Symbol.iterator](): HeadersIterator<T>;105}106 107interface Headers {108    [Symbol.iterator](): HeadersIterator<[string, string]>;109    /** Returns an iterator allowing to go through all key/value pairs contained in this object. */110    entries(): HeadersIterator<[string, string]>;111    /** Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */112    keys(): HeadersIterator<string>;113    /** Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */114    values(): HeadersIterator<string>;115}116 117interface IDBDatabase {118    /**119     * The **`transaction`** method of the IDBDatabase interface immediately returns a transaction object (IDBTransaction) containing the IDBTransaction.objectStore method, which you can use to access your object store.120     *121     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBDatabase/transaction)122     */123    transaction(storeNames: string | Iterable<string>, mode?: IDBTransactionMode, options?: IDBTransactionOptions): IDBTransaction;124}125 126interface IDBObjectStore {127    /**128     * The **`createIndex()`** method of the field/column defining a new data point for each database record to contain.129     *130     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBObjectStore/createIndex)131     */132    createIndex(name: string, keyPath: string | Iterable<string>, options?: IDBIndexParameters): IDBIndex;133}134 135interface ImageTrackList {136    [Symbol.iterator](): ArrayIterator<ImageTrack>;137}138 139interface MessageEvent<T = any> {140    /** @deprecated */141    initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable<MessagePort>): void;142}143 144interface StylePropertyMapReadOnlyIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {145    [Symbol.iterator](): StylePropertyMapReadOnlyIterator<T>;146}147 148interface StylePropertyMapReadOnly {149    [Symbol.iterator](): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;150    entries(): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;151    keys(): StylePropertyMapReadOnlyIterator<string>;152    values(): StylePropertyMapReadOnlyIterator<Iterable<CSSStyleValue>>;153}154 155interface SubtleCrypto {156    /**157     * The **`deriveKey()`** method of the SubtleCrypto interface can be used to derive a secret key from a master key.158     *159     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/deriveKey)160     */161    deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;162    /**163     * The **`generateKey()`** method of the SubtleCrypto interface is used to generate a new key (for symmetric algorithms) or key pair (for public-key algorithms).164     *165     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/generateKey)166     */167    generateKey(algorithm: "Ed25519" | { name: "Ed25519" }, extractable: boolean, keyUsages: ReadonlyArray<"sign" | "verify">): Promise<CryptoKeyPair>;168    generateKey(algorithm: RsaHashedKeyGenParams | EcKeyGenParams, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKeyPair>;169    generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;170    generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKeyPair | CryptoKey>;171    /**172     * The **`importKey()`** method of the SubtleCrypto interface imports a key: that is, it takes as input a key in an external, portable format and gives you a CryptoKey object that you can use in the Web Crypto API.173     *174     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/importKey)175     */176    importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;177    importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;178    /**179     * The **`unwrapKey()`** method of the SubtleCrypto interface 'unwraps' a key.180     *181     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/unwrapKey)182     */183    unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;184}185 186interface URLSearchParamsIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {187    [Symbol.iterator](): URLSearchParamsIterator<T>;188}189 190interface URLSearchParams {191    [Symbol.iterator](): URLSearchParamsIterator<[string, string]>;192    /** Returns an array of key, value pairs for every entry in the search params. */193    entries(): URLSearchParamsIterator<[string, string]>;194    /** Returns a list of keys in the search params. */195    keys(): URLSearchParamsIterator<string>;196    /** Returns a list of values in the search params. */197    values(): URLSearchParamsIterator<string>;198}199 200interface WEBGL_draw_buffers {201    /**202     * The **`WEBGL_draw_buffers.drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.203     *204     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)205     */206    drawBuffersWEBGL(buffers: Iterable<GLenum>): void;207}208 209interface WEBGL_multi_draw {210    /**211     * The **`WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.212     *213     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)214     */215    multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;216    /**217     * The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data.218     *219     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)220     */221    multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;222    /**223     * The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.224     *225     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)226     */227    multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;228    /**229     * The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data.230     *231     * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)232     */233    multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;234}235 236interface WebGL2RenderingContextBase {237    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */238    clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;239    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */240    clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;241    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */242    clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;243    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */244    drawBuffers(buffers: Iterable<GLenum>): void;245    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */246    getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;247    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getUniformIndices) */248    getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): GLuint[] | null;249    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer) */250    invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;251    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer) */252    invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;253    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */254    transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;255    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */256    uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;257    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */258    uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;259    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */260    uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;261    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */262    uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;263    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */264    uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;265    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */266    uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;267    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */268    uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;269    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */270    uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;271    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */272    uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;273    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */274    uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;275    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */276    vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;277    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */278    vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;279}280 281interface WebGL2RenderingContextOverloads {282    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */283    uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;284    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */285    uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;286    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */287    uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;288    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */289    uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;290    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */291    uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;292    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */293    uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;294    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */295    uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;296    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */297    uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;298    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */299    uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;300    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */301    uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;302    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */303    uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;304}305 306interface WebGLRenderingContextBase {307    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */308    vertexAttrib1fv(index: GLuint, values: Iterable<GLfloat>): void;309    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */310    vertexAttrib2fv(index: GLuint, values: Iterable<GLfloat>): void;311    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */312    vertexAttrib3fv(index: GLuint, values: Iterable<GLfloat>): void;313    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */314    vertexAttrib4fv(index: GLuint, values: Iterable<GLfloat>): void;315}316 317interface WebGLRenderingContextOverloads {318    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */319    uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;320    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */321    uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;322    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */323    uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;324    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */325    uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;326    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */327    uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;328    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */329    uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;330    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */331    uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;332    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */333    uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;334    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */335    uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;336    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */337    uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;338    /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */339    uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;340}341