Pinsave/counterstrike
1
1/**2 * > Stability: 2 - Stable3 *4 * The `node:net` module provides an asynchronous network API for creating stream-based5 * TCP or `IPC` servers ({@link createServer}) and clients6 * ({@link createConnection}).7 *8 * It can be accessed using:9 *10 * ```js11 * import net from 'node:net';12 * ```13 * @see [source](https://github.com/nodejs/node/blob/v24.x/lib/net.js)14 */15declare module "net" {16 import * as stream from "node:stream";17 import { Abortable, EventEmitter } from "node:events";18 import * as dns from "node:dns";19 type LookupFunction = (20 hostname: string,21 options: dns.LookupOptions,22 callback: (err: NodeJS.ErrnoException | null, address: string | dns.LookupAddress[], family?: number) => void,23 ) => void;24 interface AddressInfo {25 address: string;26 family: string;27 port: number;28 }29 interface SocketConstructorOpts {30 fd?: number | undefined;31 allowHalfOpen?: boolean | undefined;32 onread?: OnReadOpts | undefined;33 readable?: boolean | undefined;34 writable?: boolean | undefined;35 signal?: AbortSignal;36 }37 interface OnReadOpts {38 buffer: Uint8Array | (() => Uint8Array);39 /**40 * This function is called for every chunk of incoming data.41 * Two arguments are passed to it: the number of bytes written to `buffer` and a reference to `buffer`.42 * Return `false` from this function to implicitly `pause()` the socket.43 */44 callback(bytesWritten: number, buffer: Uint8Array): boolean;45 }46 interface TcpSocketConnectOpts {47 port: number;48 host?: string | undefined;49 localAddress?: string | undefined;50 localPort?: number | undefined;51 hints?: number | undefined;52 family?: number | undefined;53 lookup?: LookupFunction | undefined;54 noDelay?: boolean | undefined;55 keepAlive?: boolean | undefined;56 keepAliveInitialDelay?: number | undefined;57 /**58 * @since v18.13.059 */60 autoSelectFamily?: boolean | undefined;61 /**62 * @since v18.13.063 */64 autoSelectFamilyAttemptTimeout?: number | undefined;65 blockList?: BlockList | undefined;66 }67 interface IpcSocketConnectOpts {68 path: string;69 }70 type SocketConnectOpts = TcpSocketConnectOpts | IpcSocketConnectOpts;71 type SocketReadyState = "opening" | "open" | "readOnly" | "writeOnly" | "closed";72 /**73 * This class is an abstraction of a TCP socket or a streaming `IPC` endpoint74 * (uses named pipes on Windows, and Unix domain sockets otherwise). It is also75 * an `EventEmitter`.76 *77 * A `net.Socket` can be created by the user and used directly to interact with78 * a server. For example, it is returned by {@link createConnection},79 * so the user can use it to talk to the server.80 *81 * It can also be created by Node.js and passed to the user when a connection82 * is received. For example, it is passed to the listeners of a `'connection'` event emitted on a {@link Server}, so the user can use83 * it to interact with the client.84 * @since v0.3.485 */86 class Socket extends stream.Duplex {87 constructor(options?: SocketConstructorOpts);88 /**89 * Destroys the socket after all data is written. If the `finish` event was already emitted the socket is destroyed immediately.90 * If the socket is still writable it implicitly calls `socket.end()`.91 * @since v0.3.492 */93 destroySoon(): void;94 /**95 * Sends data on the socket. The second parameter specifies the encoding in the96 * case of a string. It defaults to UTF8 encoding.97 *98 * Returns `true` if the entire data was flushed successfully to the kernel99 * buffer. Returns `false` if all or part of the data was queued in user memory.`'drain'` will be emitted when the buffer is again free.100 *101 * The optional `callback` parameter will be executed when the data is finally102 * written out, which may not be immediately.103 *104 * See `Writable` stream `write()` method for more105 * information.106 * @since v0.1.90107 * @param [encoding='utf8'] Only used when data is `string`.108 */109 write(buffer: Uint8Array | string, cb?: (err?: Error | null) => void): boolean;110 write(str: Uint8Array | string, encoding?: BufferEncoding, cb?: (err?: Error | null) => void): boolean;111 /**112 * Initiate a connection on a given socket.113 *114 * Possible signatures:115 *116 * * `socket.connect(options[, connectListener])`117 * * `socket.connect(path[, connectListener])` for `IPC` connections.118 * * `socket.connect(port[, host][, connectListener])` for TCP connections.119 * * Returns: `net.Socket` The socket itself.120 *121 * This function is asynchronous. When the connection is established, the `'connect'` event will be emitted. If there is a problem connecting,122 * instead of a `'connect'` event, an `'error'` event will be emitted with123 * the error passed to the `'error'` listener.124 * The last parameter `connectListener`, if supplied, will be added as a listener125 * for the `'connect'` event **once**.126 *127 * This function should only be used for reconnecting a socket after`'close'` has been emitted or otherwise it may lead to undefined128 * behavior.129 */130 connect(options: SocketConnectOpts, connectionListener?: () => void): this;131 connect(port: number, host: string, connectionListener?: () => void): this;132 connect(port: number, connectionListener?: () => void): this;133 connect(path: string, connectionListener?: () => void): this;134 /**135 * Set the encoding for the socket as a `Readable Stream`. See `readable.setEncoding()` for more information.136 * @since v0.1.90137 * @return The socket itself.138 */139 setEncoding(encoding?: BufferEncoding): this;140 /**141 * Pauses the reading of data. That is, `'data'` events will not be emitted.142 * Useful to throttle back an upload.143 * @return The socket itself.144 */145 pause(): this;146 /**147 * Close the TCP connection by sending an RST packet and destroy the stream.148 * If this TCP socket is in connecting status, it will send an RST packet and destroy this TCP socket once it is connected.149 * Otherwise, it will call `socket.destroy` with an `ERR_SOCKET_CLOSED` Error.150 * If this is not a TCP socket (for example, a pipe), calling this method will immediately throw an `ERR_INVALID_HANDLE_TYPE` Error.151 * @since v18.3.0, v16.17.0152 */153 resetAndDestroy(): this;154 /**155 * Resumes reading after a call to `socket.pause()`.156 * @return The socket itself.157 */158 resume(): this;159 /**160 * Sets the socket to timeout after `timeout` milliseconds of inactivity on161 * the socket. By default `net.Socket` do not have a timeout.162 *163 * When an idle timeout is triggered the socket will receive a `'timeout'` event but the connection will not be severed. The user must manually call `socket.end()` or `socket.destroy()` to164 * end the connection.165 *166 * ```js167 * socket.setTimeout(3000);168 * socket.on('timeout', () => {169 * console.log('socket timeout');170 * socket.end();171 * });172 * ```173 *174 * If `timeout` is 0, then the existing idle timeout is disabled.175 *176 * The optional `callback` parameter will be added as a one-time listener for the `'timeout'` event.177 * @since v0.1.90178 * @return The socket itself.179 */180 setTimeout(timeout: number, callback?: () => void): this;181 /**182 * Enable/disable the use of Nagle's algorithm.183 *184 * When a TCP connection is created, it will have Nagle's algorithm enabled.185 *186 * Nagle's algorithm delays data before it is sent via the network. It attempts187 * to optimize throughput at the expense of latency.188 *189 * Passing `true` for `noDelay` or not passing an argument will disable Nagle's190 * algorithm for the socket. Passing `false` for `noDelay` will enable Nagle's191 * algorithm.192 * @since v0.1.90193 * @param [noDelay=true]194 * @return The socket itself.195 */196 setNoDelay(noDelay?: boolean): this;197 /**198 * Enable/disable keep-alive functionality, and optionally set the initial199 * delay before the first keepalive probe is sent on an idle socket.200 *201 * Set `initialDelay` (in milliseconds) to set the delay between the last202 * data packet received and the first keepalive probe. Setting `0` for`initialDelay` will leave the value unchanged from the default203 * (or previous) setting.204 *205 * Enabling the keep-alive functionality will set the following socket options:206 *207 * * `SO_KEEPALIVE=1`208 * * `TCP_KEEPIDLE=initialDelay`209 * * `TCP_KEEPCNT=10`210 * * `TCP_KEEPINTVL=1`211 * @since v0.1.92212 * @param [enable=false]213 * @param [initialDelay=0]214 * @return The socket itself.215 */216 setKeepAlive(enable?: boolean, initialDelay?: number): this;217 /**218 * Returns the bound `address`, the address `family` name and `port` of the219 * socket as reported by the operating system:`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`220 * @since v0.1.90221 */222 address(): AddressInfo | {};223 /**224 * Calling `unref()` on a socket will allow the program to exit if this is the only225 * active socket in the event system. If the socket is already `unref`ed calling`unref()` again will have no effect.226 * @since v0.9.1227 * @return The socket itself.228 */229 unref(): this;230 /**231 * Opposite of `unref()`, calling `ref()` on a previously `unref`ed socket will _not_ let the program exit if it's the only socket left (the default behavior).232 * If the socket is `ref`ed calling `ref` again will have no effect.233 * @since v0.9.1234 * @return The socket itself.235 */236 ref(): this;237 /**238 * This property is only present if the family autoselection algorithm is enabled in `socket.connect(options)`239 * and it is an array of the addresses that have been attempted.240 *241 * Each address is a string in the form of `$IP:$PORT`.242 * If the connection was successful, then the last address is the one that the socket is currently connected to.243 * @since v19.4.0244 */245 readonly autoSelectFamilyAttemptedAddresses: string[];246 /**247 * This property shows the number of characters buffered for writing. The buffer248 * may contain strings whose length after encoding is not yet known. So this number249 * is only an approximation of the number of bytes in the buffer.250 *251 * `net.Socket` has the property that `socket.write()` always works. This is to252 * help users get up and running quickly. The computer cannot always keep up253 * with the amount of data that is written to a socket. The network connection254 * simply might be too slow. Node.js will internally queue up the data written to a255 * socket and send it out over the wire when it is possible.256 *257 * The consequence of this internal buffering is that memory may grow.258 * Users who experience large or growing `bufferSize` should attempt to259 * "throttle" the data flows in their program with `socket.pause()` and `socket.resume()`.260 * @since v0.3.8261 * @deprecated Since v14.6.0 - Use `writableLength` instead.262 */263 readonly bufferSize: number;264 /**265 * The amount of received bytes.266 * @since v0.5.3267 */268 readonly bytesRead: number;269 /**270 * The amount of bytes sent.271 * @since v0.5.3272 */273 readonly bytesWritten: number;274 /**275 * If `true`, `socket.connect(options[, connectListener])` was276 * called and has not yet finished. It will stay `true` until the socket becomes277 * connected, then it is set to `false` and the `'connect'` event is emitted. Note278 * that the `socket.connect(options[, connectListener])` callback is a listener for the `'connect'` event.279 * @since v6.1.0280 */281 readonly connecting: boolean;282 /**283 * This is `true` if the socket is not connected yet, either because `.connect()`has not yet been called or because it is still in the process of connecting284 * (see `socket.connecting`).285 * @since v11.2.0, v10.16.0286 */287 readonly pending: boolean;288 /**289 * See `writable.destroyed` for further details.290 */291 readonly destroyed: boolean;292 /**293 * The string representation of the local IP address the remote client is294 * connecting on. For example, in a server listening on `'0.0.0.0'`, if a client295 * connects on `'192.168.1.1'`, the value of `socket.localAddress` would be`'192.168.1.1'`.296 * @since v0.9.6297 */298 readonly localAddress?: string;299 /**300 * The numeric representation of the local port. For example, `80` or `21`.301 * @since v0.9.6302 */303 readonly localPort?: number;304 /**305 * The string representation of the local IP family. `'IPv4'` or `'IPv6'`.306 * @since v18.8.0, v16.18.0307 */308 readonly localFamily?: string;309 /**310 * This property represents the state of the connection as a string.311 *312 * * If the stream is connecting `socket.readyState` is `opening`.313 * * If the stream is readable and writable, it is `open`.314 * * If the stream is readable and not writable, it is `readOnly`.315 * * If the stream is not readable and writable, it is `writeOnly`.316 * @since v0.5.0317 */318 readonly readyState: SocketReadyState;319 /**320 * The string representation of the remote IP address. For example,`'74.125.127.100'` or `'2001:4860:a005::68'`. Value may be `undefined` if321 * the socket is destroyed (for example, if the client disconnected).322 * @since v0.5.10323 */324 readonly remoteAddress?: string | undefined;325 /**326 * The string representation of the remote IP family. `'IPv4'` or `'IPv6'`. Value may be `undefined` if327 * the socket is destroyed (for example, if the client disconnected).328 * @since v0.11.14329 */330 readonly remoteFamily?: string | undefined;331 /**332 * The numeric representation of the remote port. For example, `80` or `21`. Value may be `undefined` if333 * the socket is destroyed (for example, if the client disconnected).334 * @since v0.5.10335 */336 readonly remotePort?: number | undefined;337 /**338 * The socket timeout in milliseconds as set by `socket.setTimeout()`.339 * It is `undefined` if a timeout has not been set.340 * @since v10.7.0341 */342 readonly timeout?: number | undefined;343 /**344 * Half-closes the socket. i.e., it sends a FIN packet. It is possible the345 * server will still send some data.346 *347 * See `writable.end()` for further details.348 * @since v0.1.90349 * @param [encoding='utf8'] Only used when data is `string`.350 * @param callback Optional callback for when the socket is finished.351 * @return The socket itself.352 */353 end(callback?: () => void): this;354 end(buffer: Uint8Array | string, callback?: () => void): this;355 end(str: Uint8Array | string, encoding?: BufferEncoding, callback?: () => void): this;356 /**357 * events.EventEmitter358 * 1. close359 * 2. connect360 * 3. connectionAttempt361 * 4. connectionAttemptFailed362 * 5. connectionAttemptTimeout363 * 6. data364 * 7. drain365 * 8. end366 * 9. error367 * 10. lookup368 * 11. ready369 * 12. timeout370 */371 addListener(event: string, listener: (...args: any[]) => void): this;372 addListener(event: "close", listener: (hadError: boolean) => void): this;373 addListener(event: "connect", listener: () => void): this;374 addListener(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this;375 addListener(376 event: "connectionAttemptFailed",377 listener: (ip: string, port: number, family: number, error: Error) => void,378 ): this;379 addListener(380 event: "connectionAttemptTimeout",381 listener: (ip: string, port: number, family: number) => void,382 ): this;383 addListener(event: "data", listener: (data: Buffer) => void): this;384 addListener(event: "drain", listener: () => void): this;385 addListener(event: "end", listener: () => void): this;386 addListener(event: "error", listener: (err: Error) => void): this;387 addListener(388 event: "lookup",389 listener: (err: Error, address: string, family: string | number, host: string) => void,390 ): this;391 addListener(event: "ready", listener: () => void): this;392 addListener(event: "timeout", listener: () => void): this;393 emit(event: string | symbol, ...args: any[]): boolean;394 emit(event: "close", hadError: boolean): boolean;395 emit(event: "connect"): boolean;396 emit(event: "connectionAttempt", ip: string, port: number, family: number): boolean;397 emit(event: "connectionAttemptFailed", ip: string, port: number, family: number, error: Error): boolean;398 emit(event: "connectionAttemptTimeout", ip: string, port: number, family: number): boolean;399 emit(event: "data", data: Buffer): boolean;400 emit(event: "drain"): boolean;401 emit(event: "end"): boolean;402 emit(event: "error", err: Error): boolean;403 emit(event: "lookup", err: Error, address: string, family: string | number, host: string): boolean;404 emit(event: "ready"): boolean;405 emit(event: "timeout"): boolean;406 on(event: string, listener: (...args: any[]) => void): this;407 on(event: "close", listener: (hadError: boolean) => void): this;408 on(event: "connect", listener: () => void): this;409 on(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this;410 on(411 event: "connectionAttemptFailed",412 listener: (ip: string, port: number, family: number, error: Error) => void,413 ): this;414 on(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this;415 on(event: "data", listener: (data: Buffer) => void): this;416 on(event: "drain", listener: () => void): this;417 on(event: "end", listener: () => void): this;418 on(event: "error", listener: (err: Error) => void): this;419 on(420 event: "lookup",421 listener: (err: Error, address: string, family: string | number, host: string) => void,422 ): this;423 on(event: "ready", listener: () => void): this;424 on(event: "timeout", listener: () => void): this;425 once(event: string, listener: (...args: any[]) => void): this;426 once(event: "close", listener: (hadError: boolean) => void): this;427 once(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this;428 once(429 event: "connectionAttemptFailed",430 listener: (ip: string, port: number, family: number, error: Error) => void,431 ): this;432 once(event: "connectionAttemptTimeout", listener: (ip: string, port: number, family: number) => void): this;433 once(event: "connect", listener: () => void): this;434 once(event: "data", listener: (data: Buffer) => void): this;435 once(event: "drain", listener: () => void): this;436 once(event: "end", listener: () => void): this;437 once(event: "error", listener: (err: Error) => void): this;438 once(439 event: "lookup",440 listener: (err: Error, address: string, family: string | number, host: string) => void,441 ): this;442 once(event: "ready", listener: () => void): this;443 once(event: "timeout", listener: () => void): this;444 prependListener(event: string, listener: (...args: any[]) => void): this;445 prependListener(event: "close", listener: (hadError: boolean) => void): this;446 prependListener(event: "connect", listener: () => void): this;447 prependListener(event: "connectionAttempt", listener: (ip: string, port: number, family: number) => void): this;448 prependListener(449 event: "connectionAttemptFailed",450 listener: (ip: string, port: number, family: number, error: Error) => void,451 ): this;452 prependListener(453 event: "connectionAttemptTimeout",454 listener: (ip: string, port: number, family: number) => void,455 ): this;456 prependListener(event: "data", listener: (data: Buffer) => void): this;457 prependListener(event: "drain", listener: () => void): this;458 prependListener(event: "end", listener: () => void): this;459 prependListener(event: "error", listener: (err: Error) => void): this;460 prependListener(461 event: "lookup",462 listener: (err: Error, address: string, family: string | number, host: string) => void,463 ): this;464 prependListener(event: "ready", listener: () => void): this;465 prependListener(event: "timeout", listener: () => void): this;466 prependOnceListener(event: string, listener: (...args: any[]) => void): this;467 prependOnceListener(event: "close", listener: (hadError: boolean) => void): this;468 prependOnceListener(event: "connect", listener: () => void): this;469 prependOnceListener(470 event: "connectionAttempt",471 listener: (ip: string, port: number, family: number) => void,472 ): this;473 prependOnceListener(474 event: "connectionAttemptFailed",475 listener: (ip: string, port: number, family: number, error: Error) => void,476 ): this;477 prependOnceListener(478 event: "connectionAttemptTimeout",479 listener: (ip: string, port: number, family: number) => void,480 ): this;481 prependOnceListener(event: "data", listener: (data: Buffer) => void): this;482 prependOnceListener(event: "drain", listener: () => void): this;483 prependOnceListener(event: "end", listener: () => void): this;484 prependOnceListener(event: "error", listener: (err: Error) => void): this;485 prependOnceListener(486 event: "lookup",487 listener: (err: Error, address: string, family: string | number, host: string) => void,488 ): this;489 prependOnceListener(event: "ready", listener: () => void): this;490 prependOnceListener(event: "timeout", listener: () => void): this;491 }492 interface ListenOptions extends Abortable {493 backlog?: number | undefined;494 exclusive?: boolean | undefined;495 host?: string | undefined;496 /**497 * @default false498 */499 ipv6Only?: boolean | undefined;500 reusePort?: boolean | undefined;501 path?: string | undefined;502 port?: number | undefined;503 readableAll?: boolean | undefined;504 writableAll?: boolean | undefined;505 }506 interface ServerOpts {507 /**508 * Indicates whether half-opened TCP connections are allowed.509 * @default false510 */511 allowHalfOpen?: boolean | undefined;512 /**513 * Indicates whether the socket should be paused on incoming connections.514 * @default false515 */516 pauseOnConnect?: boolean | undefined;517 /**518 * If set to `true`, it disables the use of Nagle's algorithm immediately after a new incoming connection is received.519 * @default false520 * @since v16.5.0521 */522 noDelay?: boolean | undefined;523 /**524 * If set to `true`, it enables keep-alive functionality on the socket immediately after a new incoming connection is received,525 * similarly on what is done in `socket.setKeepAlive([enable][, initialDelay])`.526 * @default false527 * @since v16.5.0528 */529 keepAlive?: boolean | undefined;530 /**531 * If set to a positive number, it sets the initial delay before the first keepalive probe is sent on an idle socket.532 * @default 0533 * @since v16.5.0534 */535 keepAliveInitialDelay?: number | undefined;536 /**537 * Optionally overrides all `net.Socket`s' `readableHighWaterMark` and `writableHighWaterMark`.538 * @default See [stream.getDefaultHighWaterMark()](https://nodejs.org/docs/latest-v24.x/api/stream.html#streamgetdefaulthighwatermarkobjectmode).539 * @since v18.17.0, v20.1.0540 */541 highWaterMark?: number | undefined;542 /**543 * `blockList` can be used for disabling inbound544 * access to specific IP addresses, IP ranges, or IP subnets. This does not545 * work if the server is behind a reverse proxy, NAT, etc. because the address546 * checked against the block list is the address of the proxy, or the one547 * specified by the NAT.548 * @since v22.13.0549 */550 blockList?: BlockList | undefined;551 }552 interface DropArgument {553 localAddress?: string;554 localPort?: number;555 localFamily?: string;556 remoteAddress?: string;557 remotePort?: number;558 remoteFamily?: string;559 }560 /**561 * This class is used to create a TCP or `IPC` server.562 * @since v0.1.90563 */564 class Server extends EventEmitter {565 constructor(connectionListener?: (socket: Socket) => void);566 constructor(options?: ServerOpts, connectionListener?: (socket: Socket) => void);567 /**568 * Start a server listening for connections. A `net.Server` can be a TCP or569 * an `IPC` server depending on what it listens to.570 *571 * Possible signatures:572 *573 * * `server.listen(handle[, backlog][, callback])`574 * * `server.listen(options[, callback])`575 * * `server.listen(path[, backlog][, callback])` for `IPC` servers576 * * `server.listen([port[, host[, backlog]]][, callback])` for TCP servers577 *578 * This function is asynchronous. When the server starts listening, the `'listening'` event will be emitted. The last parameter `callback`will be added as a listener for the `'listening'`579 * event.580 *581 * All `listen()` methods can take a `backlog` parameter to specify the maximum582 * length of the queue of pending connections. The actual length will be determined583 * by the OS through sysctl settings such as `tcp_max_syn_backlog` and `somaxconn` on Linux. The default value of this parameter is 511 (not 512).584 *585 * All {@link Socket} are set to `SO_REUSEADDR` (see [`socket(7)`](https://man7.org/linux/man-pages/man7/socket.7.html) for586 * details).587 *588 * The `server.listen()` method can be called again if and only if there was an589 * error during the first `server.listen()` call or `server.close()` has been590 * called. Otherwise, an `ERR_SERVER_ALREADY_LISTEN` error will be thrown.591 *592 * One of the most common errors raised when listening is `EADDRINUSE`.593 * This happens when another server is already listening on the requested`port`/`path`/`handle`. One way to handle this would be to retry594 * after a certain amount of time:595 *596 * ```js597 * server.on('error', (e) => {598 * if (e.code === 'EADDRINUSE') {599 * console.error('Address in use, retrying...');600 * setTimeout(() => {601 * server.close();602 * server.listen(PORT, HOST);603 * }, 1000);604 * }605 * });606 * ```607 */608 listen(port?: number, hostname?: string, backlog?: number, listeningListener?: () => void): this;609 listen(port?: number, hostname?: string, listeningListener?: () => void): this;610 listen(port?: number, backlog?: number, listeningListener?: () => void): this;611 listen(port?: number, listeningListener?: () => void): this;612 listen(path: string, backlog?: number, listeningListener?: () => void): this;613 listen(path: string, listeningListener?: () => void): this;614 listen(options: ListenOptions, listeningListener?: () => void): this;615 listen(handle: any, backlog?: number, listeningListener?: () => void): this;616 listen(handle: any, listeningListener?: () => void): this;617 /**618 * Stops the server from accepting new connections and keeps existing619 * connections. This function is asynchronous, the server is finally closed620 * when all connections are ended and the server emits a `'close'` event.621 * The optional `callback` will be called once the `'close'` event occurs. Unlike622 * that event, it will be called with an `Error` as its only argument if the server623 * was not open when it was closed.624 * @since v0.1.90625 * @param callback Called when the server is closed.626 */627 close(callback?: (err?: Error) => void): this;628 /**629 * Returns the bound `address`, the address `family` name, and `port` of the server630 * as reported by the operating system if listening on an IP socket631 * (useful to find which port was assigned when getting an OS-assigned address):`{ port: 12346, family: 'IPv4', address: '127.0.0.1' }`.632 *633 * For a server listening on a pipe or Unix domain socket, the name is returned634 * as a string.635 *636 * ```js637 * const server = net.createServer((socket) => {638 * socket.end('goodbye\n');639 * }).on('error', (err) => {640 * // Handle errors here.641 * throw err;642 * });643 *644 * // Grab an arbitrary unused port.645 * server.listen(() => {646 * console.log('opened server on', server.address());647 * });648 * ```649 *650 * `server.address()` returns `null` before the `'listening'` event has been651 * emitted or after calling `server.close()`.652 * @since v0.1.90653 */654 address(): AddressInfo | string | null;655 /**656 * Asynchronously get the number of concurrent connections on the server. Works657 * when sockets were sent to forks.658 *659 * Callback should take two arguments `err` and `count`.660 * @since v0.9.7661 */662 getConnections(cb: (error: Error | null, count: number) => void): this;663 /**664 * Opposite of `unref()`, calling `ref()` on a previously `unref`ed server will _not_ let the program exit if it's the only server left (the default behavior).665 * If the server is `ref`ed calling `ref()` again will have no effect.666 * @since v0.9.1667 */668 ref(): this;669 /**670 * Calling `unref()` on a server will allow the program to exit if this is the only671 * active server in the event system. If the server is already `unref`ed calling`unref()` again will have no effect.672 * @since v0.9.1673 */674 unref(): this;675 /**676 * Set this property to reject connections when the server's connection count gets677 * high.678 *679 * It is not recommended to use this option once a socket has been sent to a child680 * with `child_process.fork()`.681 * @since v0.2.0682 */683 maxConnections: number;684 connections: number;685 /**686 * Indicates whether or not the server is listening for connections.687 * @since v5.7.0688 */689 readonly listening: boolean;690 /**691 * events.EventEmitter692 * 1. close693 * 2. connection694 * 3. error695 * 4. listening696 * 5. drop697 */698 addListener(event: string, listener: (...args: any[]) => void): this;699 addListener(event: "close", listener: () => void): this;700 addListener(event: "connection", listener: (socket: Socket) => void): this;701 addListener(event: "error", listener: (err: Error) => void): this;702 addListener(event: "listening", listener: () => void): this;703 addListener(event: "drop", listener: (data?: DropArgument) => void): this;704 emit(event: string | symbol, ...args: any[]): boolean;705 emit(event: "close"): boolean;706 emit(event: "connection", socket: Socket): boolean;707 emit(event: "error", err: Error): boolean;708 emit(event: "listening"): boolean;709 emit(event: "drop", data?: DropArgument): boolean;710 on(event: string, listener: (...args: any[]) => void): this;711 on(event: "close", listener: () => void): this;712 on(event: "connection", listener: (socket: Socket) => void): this;713 on(event: "error", listener: (err: Error) => void): this;714 on(event: "listening", listener: () => void): this;715 on(event: "drop", listener: (data?: DropArgument) => void): this;716 once(event: string, listener: (...args: any[]) => void): this;717 once(event: "close", listener: () => void): this;718 once(event: "connection", listener: (socket: Socket) => void): this;719 once(event: "error", listener: (err: Error) => void): this;720 once(event: "listening", listener: () => void): this;721 once(event: "drop", listener: (data?: DropArgument) => void): this;722 prependListener(event: string, listener: (...args: any[]) => void): this;723 prependListener(event: "close", listener: () => void): this;724 prependListener(event: "connection", listener: (socket: Socket) => void): this;725 prependListener(event: "error", listener: (err: Error) => void): this;726 prependListener(event: "listening", listener: () => void): this;727 prependListener(event: "drop", listener: (data?: DropArgument) => void): this;728 prependOnceListener(event: string, listener: (...args: any[]) => void): this;729 prependOnceListener(event: "close", listener: () => void): this;730 prependOnceListener(event: "connection", listener: (socket: Socket) => void): this;731 prependOnceListener(event: "error", listener: (err: Error) => void): this;732 prependOnceListener(event: "listening", listener: () => void): this;733 prependOnceListener(event: "drop", listener: (data?: DropArgument) => void): this;734 /**735 * Calls {@link Server.close()} and returns a promise that fulfills when the server has closed.736 * @since v20.5.0737 */738 [Symbol.asyncDispose](): Promise<void>;739 }740 type IPVersion = "ipv4" | "ipv6";741 /**742 * The `BlockList` object can be used with some network APIs to specify rules for743 * disabling inbound or outbound access to specific IP addresses, IP ranges, or744 * IP subnets.745 * @since v15.0.0, v14.18.0746 */747 class BlockList {748 /**749 * Adds a rule to block the given IP address.750 * @since v15.0.0, v14.18.0751 * @param address An IPv4 or IPv6 address.752 * @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.753 */754 addAddress(address: string, type?: IPVersion): void;755 addAddress(address: SocketAddress): void;756 /**757 * Adds a rule to block a range of IP addresses from `start` (inclusive) to`end` (inclusive).758 * @since v15.0.0, v14.18.0759 * @param start The starting IPv4 or IPv6 address in the range.760 * @param end The ending IPv4 or IPv6 address in the range.761 * @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.762 */763 addRange(start: string, end: string, type?: IPVersion): void;764 addRange(start: SocketAddress, end: SocketAddress): void;765 /**766 * Adds a rule to block a range of IP addresses specified as a subnet mask.767 * @since v15.0.0, v14.18.0768 * @param net The network IPv4 or IPv6 address.769 * @param prefix The number of CIDR prefix bits. For IPv4, this must be a value between `0` and `32`. For IPv6, this must be between `0` and `128`.770 * @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.771 */772 addSubnet(net: SocketAddress, prefix: number): void;773 addSubnet(net: string, prefix: number, type?: IPVersion): void;774 /**775 * Returns `true` if the given IP address matches any of the rules added to the`BlockList`.776 *777 * ```js778 * const blockList = new net.BlockList();779 * blockList.addAddress('123.123.123.123');780 * blockList.addRange('10.0.0.1', '10.0.0.10');781 * blockList.addSubnet('8592:757c:efae:4e45::', 64, 'ipv6');782 *783 * console.log(blockList.check('123.123.123.123')); // Prints: true784 * console.log(blockList.check('10.0.0.3')); // Prints: true785 * console.log(blockList.check('222.111.111.222')); // Prints: false786 *787 * // IPv6 notation for IPv4 addresses works:788 * console.log(blockList.check('::ffff:7b7b:7b7b', 'ipv6')); // Prints: true789 * console.log(blockList.check('::ffff:123.123.123.123', 'ipv6')); // Prints: true790 * ```791 * @since v15.0.0, v14.18.0792 * @param address The IP address to check793 * @param [type='ipv4'] Either `'ipv4'` or `'ipv6'`.794 */795 check(address: SocketAddress): boolean;796 check(address: string, type?: IPVersion): boolean;797 /**798 * The list of rules added to the blocklist.799 * @since v15.0.0, v14.18.0800 */801 rules: readonly string[];802 /**803 * Returns `true` if the `value` is a `net.BlockList`.804 * @since v22.13.0805 * @param value Any JS value806 */807 static isBlockList(value: unknown): value is BlockList;808 }809 interface TcpNetConnectOpts extends TcpSocketConnectOpts, SocketConstructorOpts {810 timeout?: number | undefined;811 }812 interface IpcNetConnectOpts extends IpcSocketConnectOpts, SocketConstructorOpts {813 timeout?: number | undefined;814 }815 type NetConnectOpts = TcpNetConnectOpts | IpcNetConnectOpts;816 /**817 * Creates a new TCP or `IPC` server.818 *819 * If `allowHalfOpen` is set to `true`, when the other end of the socket820 * signals the end of transmission, the server will only send back the end of821 * transmission when `socket.end()` is explicitly called. For example, in the822 * context of TCP, when a FIN packed is received, a FIN packed is sent823 * back only when `socket.end()` is explicitly called. Until then the824 * connection is half-closed (non-readable but still writable). See `'end'` event and [RFC 1122](https://tools.ietf.org/html/rfc1122) (section 4.2.2.13) for more information.825 *826 * If `pauseOnConnect` is set to `true`, then the socket associated with each827 * incoming connection will be paused, and no data will be read from its handle.828 * This allows connections to be passed between processes without any data being829 * read by the original process. To begin reading data from a paused socket, call `socket.resume()`.830 *831 * The server can be a TCP server or an `IPC` server, depending on what it `listen()` to.832 *833 * Here is an example of a TCP echo server which listens for connections834 * on port 8124:835 *836 * ```js837 * import net from 'node:net';838 * const server = net.createServer((c) => {839 * // 'connection' listener.840 * console.log('client connected');841 * c.on('end', () => {842 * console.log('client disconnected');843 * });844 * c.write('hello\r\n');845 * c.pipe(c);846 * });847 * server.on('error', (err) => {848 * throw err;849 * });850 * server.listen(8124, () => {851 * console.log('server bound');852 * });853 * ```854 *855 * Test this by using `telnet`:856 *857 * ```bash858 * telnet localhost 8124859 * ```860 *861 * To listen on the socket `/tmp/echo.sock`:862 *863 * ```js864 * server.listen('/tmp/echo.sock', () => {865 * console.log('server bound');866 * });867 * ```868 *869 * Use `nc` to connect to a Unix domain socket server:870 *871 * ```bash872 * nc -U /tmp/echo.sock873 * ```874 * @since v0.5.0875 * @param connectionListener Automatically set as a listener for the {@link 'connection'} event.876 */877 function createServer(connectionListener?: (socket: Socket) => void): Server;878 function createServer(options?: ServerOpts, connectionListener?: (socket: Socket) => void): Server;879 /**880 * Aliases to {@link createConnection}.881 *882 * Possible signatures:883 *884 * * {@link connect}885 * * {@link connect} for `IPC` connections.886 * * {@link connect} for TCP connections.887 */888 function connect(options: NetConnectOpts, connectionListener?: () => void): Socket;889 function connect(port: number, host?: string, connectionListener?: () => void): Socket;890 function connect(path: string, connectionListener?: () => void): Socket;891 /**892 * A factory function, which creates a new {@link Socket},893 * immediately initiates connection with `socket.connect()`,894 * then returns the `net.Socket` that starts the connection.895 *896 * When the connection is established, a `'connect'` event will be emitted897 * on the returned socket. The last parameter `connectListener`, if supplied,898 * will be added as a listener for the `'connect'` event **once**.899 *900 * Possible signatures:901 *902 * * {@link createConnection}903 * * {@link createConnection} for `IPC` connections.904 * * {@link createConnection} for TCP connections.905 *906 * The {@link connect} function is an alias to this function.907 */908 function createConnection(options: NetConnectOpts, connectionListener?: () => void): Socket;909 function createConnection(port: number, host?: string, connectionListener?: () => void): Socket;910 function createConnection(path: string, connectionListener?: () => void): Socket;911 /**912 * Gets the current default value of the `autoSelectFamily` option of `socket.connect(options)`.913 * The initial default value is `true`, unless the command line option`--no-network-family-autoselection` is provided.914 * @since v19.4.0915 */916 function getDefaultAutoSelectFamily(): boolean;917 /**918 * Sets the default value of the `autoSelectFamily` option of `socket.connect(options)`.919 * @param value The new default value.920 * The initial default value is `true`, unless the command line option921 * `--no-network-family-autoselection` is provided.922 * @since v19.4.0923 */924 function setDefaultAutoSelectFamily(value: boolean): void;925 /**926 * Gets the current default value of the `autoSelectFamilyAttemptTimeout` option of `socket.connect(options)`.927 * The initial default value is `250` or the value specified via the command line option `--network-family-autoselection-attempt-timeout`.928 * @returns The current default value of the `autoSelectFamilyAttemptTimeout` option.929 * @since v19.8.0, v18.8.0930 */931 function getDefaultAutoSelectFamilyAttemptTimeout(): number;932 /**933 * Sets the default value of the `autoSelectFamilyAttemptTimeout` option of `socket.connect(options)`.934 * @param value The new default value, which must be a positive number. If the number is less than `10`, the value `10` is used instead. The initial default value is `250` or the value specified via the command line935 * option `--network-family-autoselection-attempt-timeout`.936 * @since v19.8.0, v18.8.0937 */938 function setDefaultAutoSelectFamilyAttemptTimeout(value: number): void;939 /**940 * Returns `6` if `input` is an IPv6 address. Returns `4` if `input` is an IPv4941 * address in [dot-decimal notation](https://en.wikipedia.org/wiki/Dot-decimal_notation) with no leading zeroes. Otherwise, returns`0`.942 *943 * ```js944 * net.isIP('::1'); // returns 6945 * net.isIP('127.0.0.1'); // returns 4946 * net.isIP('127.000.000.001'); // returns 0947 * net.isIP('127.0.0.1/24'); // returns 0948 * net.isIP('fhqwhgads'); // returns 0949 * ```950 * @since v0.3.0951 */952 function isIP(input: string): number;953 /**954 * Returns `true` if `input` is an IPv4 address in [dot-decimal notation](https://en.wikipedia.org/wiki/Dot-decimal_notation) with no955 * leading zeroes. Otherwise, returns `false`.956 *957 * ```js958 * net.isIPv4('127.0.0.1'); // returns true959 * net.isIPv4('127.000.000.001'); // returns false960 * net.isIPv4('127.0.0.1/24'); // returns false961 * net.isIPv4('fhqwhgads'); // returns false962 * ```963 * @since v0.3.0964 */965 function isIPv4(input: string): boolean;966 /**967 * Returns `true` if `input` is an IPv6 address. Otherwise, returns `false`.968 *969 * ```js970 * net.isIPv6('::1'); // returns true971 * net.isIPv6('fhqwhgads'); // returns false972 * ```973 * @since v0.3.0974 */975 function isIPv6(input: string): boolean;976 interface SocketAddressInitOptions {977 /**978 * The network address as either an IPv4 or IPv6 string.979 * @default 127.0.0.1980 */981 address?: string | undefined;982 /**983 * @default `'ipv4'`984 */985 family?: IPVersion | undefined;986 /**987 * An IPv6 flow-label used only if `family` is `'ipv6'`.988 * @default 0989 */990 flowlabel?: number | undefined;991 /**992 * An IP port.993 * @default 0994 */995 port?: number | undefined;996 }997 /**998 * @since v15.14.0, v14.18.0999 */1000 class SocketAddress {1001 constructor(options: SocketAddressInitOptions);1002 /**1003 * Either \`'ipv4'\` or \`'ipv6'\`.1004 * @since v15.14.0, v14.18.01005 */1006 readonly address: string;1007 /**1008 * Either \`'ipv4'\` or \`'ipv6'\`.1009 * @since v15.14.0, v14.18.01010 */1011 readonly family: IPVersion;1012 /**1013 * @since v15.14.0, v14.18.01014 */1015 readonly port: number;1016 /**1017 * @since v15.14.0, v14.18.01018 */1019 readonly flowlabel: number;1020 /**1021 * @since v22.13.01022 * @param input An input string containing an IP address and optional port,1023 * e.g. `123.1.2.3:1234` or `[1::1]:1234`.1024 * @returns Returns a `SocketAddress` if parsing was successful.1025 * Otherwise returns `undefined`.1026 */1027 static parse(input: string): SocketAddress | undefined;1028 }1029}1030declare module "node:net" {1031 export * from "net";1032}1033 