AFindex/TRELLIS.2
0
1import gradio as gr2from gradio_client import Client, handle_file3import spaces4 5import os6os.environ["OPENCV_IO_ENABLE_OPENEXR"] = '1'7os.environ["PYTORCH_CUDA_ALLOC_CONF"] = "expandable_segments:True"8os.environ["ATTN_BACKEND"] = "flash_attn_3"9os.environ["FLEX_GEMM_AUTOTUNE_CACHE_PATH"] = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'autotune_cache.json')10os.environ["FLEX_GEMM_AUTOTUNER_VERBOSE"] = '1'11from datetime import datetime12import shutil13import cv214from typing import *15import torch16import numpy as np17from PIL import Image18import base6419import io20import tempfile21from trellis2.modules.sparse import SparseTensor22from trellis2.pipelines import Trellis2ImageTo3DPipeline23from trellis2.renderers import EnvMap24from trellis2.utils import render_utils25import o_voxel26 27 28MAX_SEED = np.iinfo(np.int32).max29TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp')30MODES = [31 {"name": "Normal", "icon": "assets/app/normal.png", "render_key": "normal"},32 {"name": "Clay render", "icon": "assets/app/clay.png", "render_key": "clay"},33 {"name": "Base color", "icon": "assets/app/basecolor.png", "render_key": "base_color"},34 {"name": "HDRI forest", "icon": "assets/app/hdri_forest.png", "render_key": "shaded_forest"},35 {"name": "HDRI sunset", "icon": "assets/app/hdri_sunset.png", "render_key": "shaded_sunset"},36 {"name": "HDRI courtyard", "icon": "assets/app/hdri_courtyard.png", "render_key": "shaded_courtyard"},37]38STEPS = 839DEFAULT_MODE = 340DEFAULT_STEP = 341 42 43css = """44/* Overwrite Gradio Default Style */45.stepper-wrapper {46 padding: 0;47}48 49.stepper-container {50 padding: 0;51 align-items: center;52}53 54.step-button {55 flex-direction: row;56}57 58.step-connector {59 transform: none;60}61 62.step-number {63 width: 16px;64 height: 16px;65}66 67.step-label {68 position: relative;69 bottom: 0;70}71 72.wrap.center.full {73 inset: 0;74 height: 100%;75}76 77.wrap.center.full.translucent {78 background: var(--block-background-fill);79}80 81.meta-text-center {82 display: block !important;83 position: absolute !important;84 top: unset !important;85 bottom: 0 !important;86 right: 0 !important;87 transform: unset !important;88}89 90/* Previewer */91.previewer-container {92 position: relative;93 font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif;94 width: 100%;95 height: 722px;96 margin: 0 auto;97 padding: 20px;98 display: flex;99 flex-direction: column;100 align-items: center;101 justify-content: center;102}103 104.previewer-container .tips-icon {105 position: absolute;106 right: 10px;107 top: 10px;108 z-index: 10;109 border-radius: 10px;110 color: #fff;111 background-color: var(--color-accent);112 padding: 3px 6px;113 user-select: none;114}115 116.previewer-container .tips-text {117 position: absolute;118 right: 10px;119 top: 50px;120 color: #fff;121 background-color: var(--color-accent);122 border-radius: 10px;123 padding: 6px;124 text-align: left;125 max-width: 300px;126 z-index: 10;127 transition: all 0.3s;128 opacity: 0%;129 user-select: none;130}131 132.previewer-container .tips-text p {133 font-size: 14px;134 line-height: 1.2;135}136 137.tips-icon:hover + .tips-text { 138 display: block;139 opacity: 100%;140}141 142/* Row 1: Display Modes */143.previewer-container .mode-row {144 width: 100%;145 display: flex;146 gap: 8px;147 justify-content: center;148 margin-bottom: 20px;149 flex-wrap: wrap;150}151.previewer-container .mode-btn {152 width: 24px;153 height: 24px;154 border-radius: 50%;155 cursor: pointer;156 opacity: 0.5;157 transition: all 0.2s;158 border: 2px solid #ddd;159 object-fit: cover;160}161.previewer-container .mode-btn:hover { opacity: 0.9; transform: scale(1.1); }162.previewer-container .mode-btn.active {163 opacity: 1;164 border-color: var(--color-accent);165 transform: scale(1.1);166}167 168/* Row 2: Display Image */169.previewer-container .display-row {170 margin-bottom: 20px;171 min-height: 400px;172 width: 100%;173 flex-grow: 1;174 display: flex;175 justify-content: center;176 align-items: center;177}178.previewer-container .previewer-main-image {179 max-width: 100%;180 max-height: 100%;181 flex-grow: 1;182 object-fit: contain;183 display: none;184}185.previewer-container .previewer-main-image.visible {186 display: block;187}188 189/* Row 3: Custom HTML Slider */190.previewer-container .slider-row {191 width: 100%;192 display: flex;193 flex-direction: column;194 align-items: center;195 gap: 10px;196 padding: 0 10px;197}198 199.previewer-container input[type=range] {200 -webkit-appearance: none;201 width: 100%;202 max-width: 400px;203 background: transparent;204}205.previewer-container input[type=range]::-webkit-slider-runnable-track {206 width: 100%;207 height: 8px;208 cursor: pointer;209 background: #ddd;210 border-radius: 5px;211}212.previewer-container input[type=range]::-webkit-slider-thumb {213 height: 20px;214 width: 20px;215 border-radius: 50%;216 background: var(--color-accent);217 cursor: pointer;218 -webkit-appearance: none;219 margin-top: -6px;220 box-shadow: 0 2px 5px rgba(0,0,0,0.2);221 transition: transform 0.1s;222}223.previewer-container input[type=range]::-webkit-slider-thumb:hover {224 transform: scale(1.2);225}226 227/* Overwrite Previewer Block Style */228.gradio-container .padded:has(.previewer-container) {229 padding: 0 !important;230}231 232.gradio-container:has(.previewer-container) [data-testid="block-label"] {233 position: absolute;234 top: 0;235 left: 0;236}237"""238 239 240head = """241<script>242 function refreshView(mode, step) {243 // 1. Find current mode and step244 const allImgs = document.querySelectorAll('.previewer-main-image');245 for (let i = 0; i < allImgs.length; i++) {246 const img = allImgs[i];247 if (img.classList.contains('visible')) {248 const id = img.id;249 const [_, m, s] = id.split('-');250 if (mode === -1) mode = parseInt(m.slice(1));251 if (step === -1) step = parseInt(s.slice(1));252 break;253 }254 }255 256 // 2. Hide ALL images257 // We select all elements with class 'previewer-main-image'258 allImgs.forEach(img => img.classList.remove('visible'));259 260 // 3. Construct the specific ID for the current state261 // Format: view-m{mode}-s{step}262 const targetId = 'view-m' + mode + '-s' + step;263 const targetImg = document.getElementById(targetId);264 265 // 4. Show ONLY the target266 if (targetImg) {267 targetImg.classList.add('visible');268 }269 270 // 5. Update Button Highlights271 const allBtns = document.querySelectorAll('.mode-btn');272 allBtns.forEach((btn, idx) => {273 if (idx === mode) btn.classList.add('active');274 else btn.classList.remove('active');275 });276 }277 278 // --- Action: Switch Mode ---279 function selectMode(mode) {280 refreshView(mode, -1);281 }282 283 // --- Action: Slider Change ---284 function onSliderChange(val) {285 refreshView(-1, parseInt(val));286 }287</script>288"""289 290 291empty_html = f"""292<div class="previewer-container">293 <svg style=" opacity: .5; height: var(--size-5); color: var(--body-text-color);"294 xmlns="http://www.w3.org/2000/svg" width="100%" height="100%" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" class="feather feather-image"><rect x="3" y="3" width="18" height="18" rx="2" ry="2"></rect><circle cx="8.5" cy="8.5" r="1.5"></circle><polyline points="21 15 16 10 5 21"></polyline></svg>295</div>296"""297 298 299def image_to_base64(image):300 buffered = io.BytesIO()301 image = image.convert("RGB")302 image.save(buffered, format="jpeg", quality=85)303 img_str = base64.b64encode(buffered.getvalue()).decode()304 return f"data:image/jpeg;base64,{img_str}"305 306 307def start_session(req: gr.Request):308 user_dir = os.path.join(TMP_DIR, str(req.session_hash))309 os.makedirs(user_dir, exist_ok=True)310 311 312def end_session(req: gr.Request):313 user_dir = os.path.join(TMP_DIR, str(req.session_hash))314 shutil.rmtree(user_dir)315 316 317def remove_background(input: Image.Image) -> Image.Image:318 with tempfile.NamedTemporaryFile(suffix='.png') as f:319 input = input.convert('RGB')320 input.save(f.name)321 output = rmbg_client.predict(handle_file(f.name), api_name="/image")[0][0]322 output = Image.open(output)323 return output324 325 326def preprocess_image(input: Image.Image) -> Image.Image:327 """328 Preprocess the input image.329 """330 # if has alpha channel, use it directly; otherwise, remove background331 has_alpha = False332 if input.mode == 'RGBA':333 alpha = np.array(input)[:, :, 3]334 if not np.all(alpha == 255):335 has_alpha = True336 max_size = max(input.size)337 scale = min(1, 1024 / max_size)338 if scale < 1:339 input = input.resize((int(input.width * scale), int(input.height * scale)), Image.Resampling.LANCZOS)340 if has_alpha:341 output = input342 else:343 output = remove_background(input)344 output_np = np.array(output)345 alpha = output_np[:, :, 3]346 bbox = np.argwhere(alpha > 0.8 * 255)347 bbox = np.min(bbox[:, 1]), np.min(bbox[:, 0]), np.max(bbox[:, 1]), np.max(bbox[:, 0])348 center = (bbox[0] + bbox[2]) / 2, (bbox[1] + bbox[3]) / 2349 size = max(bbox[2] - bbox[0], bbox[3] - bbox[1])350 size = int(size * 1)351 bbox = center[0] - size // 2, center[1] - size // 2, center[0] + size // 2, center[1] + size // 2352 output = output.crop(bbox) # type: ignore353 output = np.array(output).astype(np.float32) / 255354 output = output[:, :, :3] * output[:, :, 3:4]355 output = Image.fromarray((output * 255).astype(np.uint8))356 return output357 358 359def pack_state(latents: Tuple[SparseTensor, SparseTensor, int]) -> dict:360 shape_slat, tex_slat, res = latents361 return {362 'shape_slat_feats': shape_slat.feats.cpu().numpy(),363 'tex_slat_feats': tex_slat.feats.cpu().numpy(),364 'coords': shape_slat.coords.cpu().numpy(),365 'res': res,366 }367 368 369def unpack_state(state: dict) -> Tuple[SparseTensor, SparseTensor, int]:370 shape_slat = SparseTensor(371 feats=torch.from_numpy(state['shape_slat_feats']).cuda(),372 coords=torch.from_numpy(state['coords']).cuda(),373 )374 tex_slat = shape_slat.replace(torch.from_numpy(state['tex_slat_feats']).cuda())375 return shape_slat, tex_slat, state['res']376 377 378def get_seed(randomize_seed: bool, seed: int) -> int:379 """380 Get the random seed.381 """382 return np.random.randint(0, MAX_SEED) if randomize_seed else seed383 384 385@spaces.GPU(duration=120)386def image_to_3d(387 image: Image.Image,388 seed: int,389 resolution: str,390 ss_guidance_strength: float,391 ss_guidance_rescale: float,392 ss_sampling_steps: int,393 ss_rescale_t: float,394 shape_slat_guidance_strength: float,395 shape_slat_guidance_rescale: float,396 shape_slat_sampling_steps: int,397 shape_slat_rescale_t: float,398 tex_slat_guidance_strength: float,399 tex_slat_guidance_rescale: float,400 tex_slat_sampling_steps: int,401 tex_slat_rescale_t: float,402 req: gr.Request,403 progress=gr.Progress(track_tqdm=True),404) -> str:405 # --- Sampling ---406 outputs, latents = pipeline.run(407 image,408 seed=seed,409 preprocess_image=False,410 sparse_structure_sampler_params={411 "steps": ss_sampling_steps,412 "guidance_strength": ss_guidance_strength,413 "guidance_rescale": ss_guidance_rescale,414 "rescale_t": ss_rescale_t,415 },416 shape_slat_sampler_params={417 "steps": shape_slat_sampling_steps,418 "guidance_strength": shape_slat_guidance_strength,419 "guidance_rescale": shape_slat_guidance_rescale,420 "rescale_t": shape_slat_rescale_t,421 },422 tex_slat_sampler_params={423 "steps": tex_slat_sampling_steps,424 "guidance_strength": tex_slat_guidance_strength,425 "guidance_rescale": tex_slat_guidance_rescale,426 "rescale_t": tex_slat_rescale_t,427 },428 pipeline_type={429 "512": "512",430 "1024": "1024_cascade",431 "1536": "1536_cascade",432 }[resolution],433 return_latent=True,434 )435 mesh = outputs[0]436 mesh.simplify(16777216) # nvdiffrast limit437 images = render_utils.render_snapshot(mesh, resolution=1024, r=2, fov=36, nviews=STEPS, envmap=envmap)438 state = pack_state(latents)439 torch.cuda.empty_cache()440 441 # --- HTML Construction ---442 # The Stack of 48 Images443 images_html = ""444 for m_idx, mode in enumerate(MODES):445 for s_idx in range(STEPS):446 # ID Naming Convention: view-m{mode}-s{step}447 unique_id = f"view-m{m_idx}-s{s_idx}"448 449 # Logic: Only Mode 0, Step 0 is visible initially450 is_visible = (m_idx == DEFAULT_MODE and s_idx == DEFAULT_STEP)451 vis_class = "visible" if is_visible else ""452 453 # Image Source454 img_base64 = image_to_base64(Image.fromarray(images[mode['render_key']][s_idx]))455 456 # Render the Tag457 images_html += f"""458 <img id="{unique_id}" 459 class="previewer-main-image {vis_class}" 460 src="{img_base64}" 461 loading="eager">462 """463 464 # Button Row HTML465 btns_html = ""466 for idx, mode in enumerate(MODES): 467 active_class = "active" if idx == DEFAULT_MODE else ""468 # Note: onclick calls the JS function defined in Head469 btns_html += f"""470 <img src="{mode['icon_base64']}" 471 class="mode-btn {active_class}" 472 onclick="selectMode({idx})"473 title="{mode['name']}">474 """475 476 # Assemble the full component477 full_html = f"""478 <div class="previewer-container">479 <div class="tips-wrapper">480 <div class="tips-icon">š”Tips</div>481 <div class="tips-text">482 <p>ā <b>Render Mode</b> - Click on the circular buttons to switch between different render modes.</p>483 <p>ā <b>View Angle</b> - Drag the slider to change the view angle.</p>484 </div>485 </div>486 487 <!-- Row 1: Viewport containing 48 static <img> tags -->488 <div class="display-row">489 {images_html}490 </div>491 492 <!-- Row 2 -->493 <div class="mode-row" id="btn-group">494 {btns_html}495 </div>496 497 <!-- Row 3: Slider -->498 <div class="slider-row">499 <input type="range" id="custom-slider" min="0" max="{STEPS - 1}" value="{DEFAULT_STEP}" step="1" oninput="onSliderChange(this.value)">500 </div>501 </div>502 """503 504 return state, full_html505 506 507@spaces.GPU(duration=120)508def extract_glb(509 state: dict,510 decimation_target: int,511 texture_size: int,512 req: gr.Request,513 progress=gr.Progress(track_tqdm=True),514) -> Tuple[str, str]:515 """516 Extract a GLB file from the 3D model.517 518 Args:519 state (dict): The state of the generated 3D model.520 decimation_target (int): The target face count for decimation.521 texture_size (int): The texture resolution.522 523 Returns:524 str: The path to the extracted GLB file.525 """526 user_dir = os.path.join(TMP_DIR, str(req.session_hash))527 shape_slat, tex_slat, res = unpack_state(state)528 mesh = pipeline.decode_latent(shape_slat, tex_slat, res)[0]529 mesh.simplify(16777216)530 glb = o_voxel.postprocess.to_glb(531 vertices=mesh.vertices,532 faces=mesh.faces,533 attr_volume=mesh.attrs,534 coords=mesh.coords,535 attr_layout=pipeline.pbr_attr_layout,536 grid_size=res,537 aabb=[[-0.5, -0.5, -0.5], [0.5, 0.5, 0.5]],538 decimation_target=decimation_target,539 texture_size=texture_size,540 remesh=True,541 remesh_band=1,542 remesh_project=0,543 use_tqdm=True,544 )545 now = datetime.now()546 timestamp = now.strftime("%Y-%m-%dT%H%M%S") + f".{now.microsecond // 1000:03d}"547 os.makedirs(user_dir, exist_ok=True)548 glb_path = os.path.join(user_dir, f'sample_{timestamp}.glb')549 glb.export(glb_path, extension_webp=True)550 torch.cuda.empty_cache()551 return glb_path, glb_path552 553 554with gr.Blocks(delete_cache=(600, 600)) as demo:555 gr.Markdown("""556 ## Image to 3D Asset with [TRELLIS.2](https://microsoft.github.io/TRELLIS.2)557 * Upload an image (preferably with an alpha-masked foreground object) and click Generate to create a 3D asset.558 * Click Extract GLB to export and download the generated GLB file if you're satisfied with the result. Otherwise, try another time.559 """)560 561 with gr.Row():562 with gr.Column(scale=1, min_width=360):563 image_prompt = gr.Image(label="Image Prompt", format="png", image_mode="RGBA", type="pil", height=400)564 565 resolution = gr.Radio(["512", "1024", "1536"], label="Resolution", value="1024")566 seed = gr.Slider(0, MAX_SEED, label="Seed", value=0, step=1)567 randomize_seed = gr.Checkbox(label="Randomize Seed", value=True)568 decimation_target = gr.Slider(100000, 500000, label="Decimation Target", value=300000, step=10000)569 texture_size = gr.Slider(1024, 4096, label="Texture Size", value=2048, step=1024)570 571 generate_btn = gr.Button("Generate")572 573 with gr.Accordion(label="Advanced Settings", open=False): 574 gr.Markdown("Stage 1: Sparse Structure Generation")575 with gr.Row():576 ss_guidance_strength = gr.Slider(1.0, 10.0, label="Guidance Strength", value=7.5, step=0.1)577 ss_guidance_rescale = gr.Slider(0.0, 1.0, label="Guidance Rescale", value=0.7, step=0.01)578 ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)579 ss_rescale_t = gr.Slider(1.0, 6.0, label="Rescale T", value=5.0, step=0.1)580 gr.Markdown("Stage 2: Shape Generation")581 with gr.Row():582 shape_slat_guidance_strength = gr.Slider(1.0, 10.0, label="Guidance Strength", value=7.5, step=0.1)583 shape_slat_guidance_rescale = gr.Slider(0.0, 1.0, label="Guidance Rescale", value=0.5, step=0.01)584 shape_slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)585 shape_slat_rescale_t = gr.Slider(1.0, 6.0, label="Rescale T", value=3.0, step=0.1)586 gr.Markdown("Stage 3: Material Generation")587 with gr.Row():588 tex_slat_guidance_strength = gr.Slider(1.0, 10.0, label="Guidance Strength", value=1.0, step=0.1)589 tex_slat_guidance_rescale = gr.Slider(0.0, 1.0, label="Guidance Rescale", value=0.0, step=0.01)590 tex_slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=12, step=1)591 tex_slat_rescale_t = gr.Slider(1.0, 6.0, label="Rescale T", value=3.0, step=0.1) 592 593 with gr.Column(scale=10):594 with gr.Walkthrough(selected=0) as walkthrough:595 with gr.Step("Preview", id=0):596 preview_output = gr.HTML(empty_html, label="3D Asset Preview", show_label=True, container=True)597 extract_btn = gr.Button("Extract GLB")598 with gr.Step("Extract", id=1):599 glb_output = gr.Model3D(label="Extracted GLB", height=724, show_label=True, display_mode="solid", clear_color=(0.25, 0.25, 0.25, 1.0))600 download_btn = gr.DownloadButton(label="Download GLB")601 gr.Markdown("*We are actively working on improving the speed of GLB extraction. Currently, it may take half a minute or more and face count is limited.*")602 603 with gr.Column(scale=1, min_width=172):604 examples = gr.Examples(605 examples=[606 f'assets/example_image/{image}'607 for image in os.listdir("assets/example_image")608 ],609 inputs=[image_prompt],610 fn=preprocess_image,611 outputs=[image_prompt],612 run_on_click=True,613 examples_per_page=18,614 )615 616 output_buf = gr.State()617 618 619 # Handlers620 demo.load(start_session)621 demo.unload(end_session)622 623 image_prompt.upload(624 preprocess_image,625 inputs=[image_prompt],626 outputs=[image_prompt],627 )628 629 generate_btn.click(630 get_seed,631 inputs=[randomize_seed, seed],632 outputs=[seed],633 ).then(634 lambda: gr.Walkthrough(selected=0), outputs=walkthrough635 ).then(636 image_to_3d,637 inputs=[638 image_prompt, seed, resolution,639 ss_guidance_strength, ss_guidance_rescale, ss_sampling_steps, ss_rescale_t,640 shape_slat_guidance_strength, shape_slat_guidance_rescale, shape_slat_sampling_steps, shape_slat_rescale_t,641 tex_slat_guidance_strength, tex_slat_guidance_rescale, tex_slat_sampling_steps, tex_slat_rescale_t,642 ],643 outputs=[output_buf, preview_output],644 )645 646 extract_btn.click(647 lambda: gr.Walkthrough(selected=1), outputs=walkthrough648 ).then(649 extract_glb,650 inputs=[output_buf, decimation_target, texture_size],651 outputs=[glb_output, download_btn],652 )653 654 655# Launch the Gradio app656if __name__ == "__main__":657 os.makedirs(TMP_DIR, exist_ok=True)658 659 # Construct ui components660 btn_img_base64_strs = {}661 for i in range(len(MODES)):662 icon = Image.open(MODES[i]['icon'])663 MODES[i]['icon_base64'] = image_to_base64(icon)664 665 rmbg_client = Client("briaai/BRIA-RMBG-2.0")666 pipeline = Trellis2ImageTo3DPipeline.from_pretrained('microsoft/TRELLIS.2-4B')667 pipeline.rembg_model = None668 pipeline.low_vram = False669 pipeline.cuda()670 671 envmap = {672 'forest': EnvMap(torch.tensor(673 cv2.cvtColor(cv2.imread('assets/hdri/forest.exr', cv2.IMREAD_UNCHANGED), cv2.COLOR_BGR2RGB),674 dtype=torch.float32, device='cuda'675 )),676 'sunset': EnvMap(torch.tensor(677 cv2.cvtColor(cv2.imread('assets/hdri/sunset.exr', cv2.IMREAD_UNCHANGED), cv2.COLOR_BGR2RGB),678 dtype=torch.float32, device='cuda'679 )),680 'courtyard': EnvMap(torch.tensor(681 cv2.cvtColor(cv2.imread('assets/hdri/courtyard.exr', cv2.IMREAD_UNCHANGED), cv2.COLOR_BGR2RGB),682 dtype=torch.float32, device='cuda'683 )),684 }685 686 demo.launch(css=css, head=head)687 